DooMBoy Posted November 12, 2001 Lately, I've been using DeePSea to hax0r into the original Doom levels and some of the smaller PWADs I have. Let me tell ya, it's fun! I managed to turn E1M1 into a Hell-themed level. Well, almost. Anyway, I was wondering-how do you change the sky? If I could do that, that would be awesome! 0 Share this post Link to post
Espi Posted November 12, 2001 You load in a patch named SKY1 that is 256x128 in size. You can also load a tall sky for use with ports, which is 256x240, but you have to edit the texture to be that size too. If you don't know this already, the image needs to have the Doom palette, you can get it by exporting an image from the IWAD, save the palette and load it for the new sky. 0 Share this post Link to post
Lüt Posted November 12, 2001 You can either change the sky by saving the level as a different episode number (i.e. E2M1, E3M1, E4M1), OR you can replace the Sky1 patch with a sky of your choosing. 0 Share this post Link to post