nemo Posted September 25, 2006 hi, in doombuilder for say doom2 if i have a texture in the doom2.wad, in an additional wad file and in a texture directory all with the same name (hey it could happen) which gets loaded in doombuilder? it looks like it goes: directory doom2.wad additional wad is this right? i'm tryng to get a wad full of high res doom2 replacment textures to show up in DB instead of the standard ones, but dont really want to use the directory option (I want this for real new textures not replacments) 0 Share this post Link to post
CodeImp Posted September 26, 2006 - First textures are loaded from the IWAD, - then textures are loaded from the Additional WAD (if any) (and override any of the previous with the same name), - then textures are loaded from the WAD you are working with (if any) (and override any of the previous with the same name), - then textures are loaded from a directory you selected (if any) (and override any of the previous with the same name). 0 Share this post Link to post