Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
nemo

Texture load priority

Recommended Posts

hi,
in doombuilder for say doom2 if i have a texture in the doom2.wad, in an additional wad file and in a texture directory all with the same name (hey it could happen) which gets loaded in doombuilder?

it looks like it goes:

directory
doom2.wad
additional wad

is this right?

i'm tryng to get a wad full of high res doom2 replacment textures to show up in DB instead of the standard ones, but dont really want to use the directory option (I want this for real new textures not replacments)

Share this post


Link to post

- First textures are loaded from the IWAD,

- then textures are loaded from the Additional WAD (if any)
(and override any of the previous with the same name),

- then textures are loaded from the WAD you are working with (if any)
(and override any of the previous with the same name),

- then textures are loaded from a directory you selected (if any)
(and override any of the previous with the same name).

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×