Dutch Doomer Posted September 27, 2006 Yeah I am bored so im gonna spit out another remake, ive been working on this for two days now. Same map format as my attack map total progress on this is about 40%. Its an tough non-linear map and symetrical and its based on Paradox and of course its gonna be made from scratch again. Screens where taken in Doomsday this time using the sky from Udoom I thought it would fit in nicely. 0 Share this post Link to post
Vegeta Posted September 27, 2006 Looks nice, I love Master Levels. I may be wrong, but I don't remember marble textures in the outdoor areas on that map. BTW if you're in the mood of recreations, "Bad Dream" (the secret map) could be a quick addition, probably with some variants. 0 Share this post Link to post
Dutch Doomer Posted September 27, 2006 Your right about the marble textures I thought lets add a little color to it looked so browny :) I think ive never played Bad Dream before who made that one, did it used to have an different name? Cause my version of the master levels doesn't have an map named like that. I have these master levels they came with Dephts of doom trilogy: Attack, Blacktwr, Bloodsea, Canyon, Catwalk, Combine, Fistula, Garrison, Geryon, Manor, Mephisto, Minos, Nessus, Paradox, Subspace, Subterra, Teeth, Ttrap, Vesperas, Virgil. 0 Share this post Link to post
Vegeta Posted September 27, 2006 It's in teeth.wad map32. I got the name from the text file, is more a bonus rather than a real level. BTW the path to it is HIGHLY hidden in map31 of that wad. 0 Share this post Link to post
Dutch Doomer Posted September 27, 2006 Ah yes now I remember ive never seen an spider mastermind die so fast :) shouldn't take very long to make that map. Yeah I know about that secret you where forced to get attacked by an Archvile that would bump you on that ledge. 0 Share this post Link to post
shotgunmasacre2 Posted September 27, 2006 Thank you God for letting us have another one of Dutch D's remakes. I cant wait for this to fucking come out. 40% in TWO DAYS! I dont think there are many mappers that can rival your speed Dutch. 0 Share this post Link to post
Tango Posted September 27, 2006 Looks really awesome. I love you Dutch Devil. <3 0 Share this post Link to post
esselfortium Posted September 27, 2006 shotgunmasacre2 said:Thank you God for letting us have another one of Dutch D's remakes. I cant wait for this to fucking come out. 40% in TWO DAYS! I dont think there are many mappers that can rival your speed Dutch. Sandy Petersen? ;) (just kidding olololol) Yeah, as far as quality maps go, Dutch Devil is pretty dang fast. 0 Share this post Link to post
shotgunmasacre2 Posted September 28, 2006 esselfortium said:Sandy Petersen? ;) Heh ;) 0 Share this post Link to post
sausage Posted September 28, 2006 I am looking forward to this one, i have a question to make. Can i be a beta tester? =D - sausage - 0 Share this post Link to post
Dutch Doomer Posted September 28, 2006 Sure not a problem Im willing to let anyone betatest it if they want. 0 Share this post Link to post
sausage Posted September 28, 2006 Yay, well, when it is finished all i can say is, "YAY!" =D - sausage - 0 Share this post Link to post
beanenator Posted September 28, 2006 send it my way i want to beta test (: 0 Share this post Link to post
TheShep Posted September 30, 2006 Very nice looking level. You are a good level designer and are respected. Can't wait! :) 0 Share this post Link to post
Dutch Doomer Posted September 30, 2006 Thanks people will send copies to you all I hope I can finish this map by the end of the week. Ive made good progress I try to put at least two hours each day on it. Some screens taken with Gzdoom right screen is the megasphere secret it will have an archvile trap. 0 Share this post Link to post
Dutch Doomer Posted October 3, 2006 *Minor bumpy* Map is done (yay) and tested on UV will send copies to anyone who wants it. @Shotgunmasacre2, Sausage, Beanenator, gonna email this thing to you guys. Anybody else who is bored atm lmk. 0 Share this post Link to post
renagade Posted October 3, 2006 Sounds like fun.. o_o I need to get out of this slump and get my ass back to editing. u.u 0 Share this post Link to post
beanenator Posted October 3, 2006 really fun map not to over detailed. just fun and not to hard (: 0 Share this post Link to post
Use Posted October 3, 2006 Belial said:I'm always bored :P Bored people are boring. 0 Share this post Link to post
shotgunmasacre2 Posted October 3, 2006 Thanks Dutch will get feedback to you soon. 0 Share this post Link to post
ragnew Posted October 4, 2006 Shoot one my way as well if you would Dutch. 0 Share this post Link to post
sausage Posted October 4, 2006 I'll tets when i have enough time on my hands, Just on a quick email check right now. - sausage - 0 Share this post Link to post
Mithral_Demon Posted October 5, 2006 I'm better then ever to be willing to test your speedy made, but hellful of a map Dutch, It'd be a great help on my Editing process to make things...evil... *All known, evil is anything on Doom* Mithral Demon 0 Share this post Link to post
renagade Posted October 5, 2006 OMG. o_o This map is awesome, and makes me want to try and map for Vanilla once more. 0 Share this post Link to post
Dutch Doomer Posted October 5, 2006 Vanilla best format to work with imo and I can make them look alot more evil than this ;) Anyway I'm gonna upload this map today or tomorrow and that will be my last release for an while. @Mithral_Demon where does this map needs to be emailed to? 0 Share this post Link to post
Mithral_Demon Posted October 5, 2006 Check my profile, it'll say " Email this user " and done? (By the way, the map looks friggin awesome, hope to play it soon) Mithral Demon 0 Share this post Link to post