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Phocas Island 2, beta testing

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Okay, I'm getting close to the end of this and thought I should get it tested by other people. What I need is one or two people who are willing to do extensive testing. Preferably someone who has released a major project of their own, so they know what kind of testing needs to be done. With the semi-complexity of the project (or, I like to think it's that way), testing will be different than playtesting a regular doom level. If you are willing to spend some time to help me out and test this, leave your email and I'll get back to you. I'll only be needing one or two people, no more than that. You need to be able to run GZdoom, as the project requires it.

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