Andy Olivera Posted May 30, 2009 Tatsurd: Here's a fixed version. Just some simple deleting of tics and we're good.:-)sc06-114.zip 1 Share this post Link to post
tatsurd-cacocaco Posted May 31, 2009 Scythe Episode 2 UV-Speed Movie in 6:570657sc11.zip 1 Share this post Link to post
myk Posted June 6, 2009 kimo_xvirus said: Sorry for double posting but I'm sure that I attached the zip the first time I posted, here is it :) EDIT: Oh well I uploaded it here Could you, kimo, or anyone, post this one again? 1 Share this post Link to post
tatsurd-cacocaco Posted June 6, 2009 The demo has already been archived in DSDA http://doomedsda.us/lmps/789/3/sn28-028.zip Andy Olivera, he archive new demos on this forum to DSDA quickly. 0 Share this post Link to post
myk Posted June 7, 2009 Ah, thanks. Funny thing is I had looked at the DSDA page before asking, yet missed it... and it's right there on top of the level 28 demos! 1 Share this post Link to post
dew Posted August 21, 2009 map01 uv-speed/pacifist in 0:09 kill me now, i need the pain to go away.sc01p009.zip 1 Share this post Link to post
dew Posted August 23, 2009 thanks erik, here's some more. :) map03 UV-speed in 0:20 map04 UV-speed in 0:19 map03 is just more luck than method had, map04 is a variation on the TAS trick. :) i tried map02 too, but there's no way i could react and turn so quickly after the jump to catch 8sec. :Psc0304dew.zip 1 Share this post Link to post
Gusta Posted August 24, 2009 wow, damn great times dew. Map01 ecspecially! btw I remember that I got 0:08 on map02 few years ago, unfortunately without recording (and with unnecessary godmode :-D) 1 Share this post Link to post
Akse Posted August 24, 2009 Hey dew, really great! BTW, here are some my unfinished tases. ============================================== Scythe Done Quick UV TAS Speed Movie Beta Version ============================================== MAP01 - 0:08 MAP02 - 0:06 MAP03 - 0:16 MAP04 - 0:13 MAP05 - 0:10 MAP06 - 0:20 MAP07 - 0:01 MAP08 - 0:07 MAP09 - 0:18 MAP10 - 0:11 MAP11 - 0:04 MAP12 - 0:11 MAP13 - 0:18 MAP14 - 0:22 MAP15 - 0:09 MAP16 - 0:15 MAP17 - 0:20 MAP18 - 0:05 MAP19 - 0:15 Total - 3:47 ============================================== Recorded using GLBoom-Plus 2.5.0.2 & Doom Replay Editor 2.0 Strafe50 is always ON (-complevel 2) ==============================================s0919tas.zip 1 Share this post Link to post
abyrvalg Posted August 25, 2009 amazing stuff from dew as always, map01 being my favourite. Perhaps i'd watch these 10s demos as well, accurate running has always great rewatchability (man, what a word), even if demos look identical :) Hey Akse, are you going to finish these ones? Would be cool, as it's pretty fast (haha, all the times are the same as mine, but i've made it to map11 only). Smoothed&fast version would be especially appreciated ^_^ Looks like everyone has it's own unfinished (or even finished) TAS of scythe! Btw, map03 isn't 0:16, it's 0:14. 1 Share this post Link to post
Akse Posted August 27, 2009 Yes, of course. My goal is 'Scythe under 7min'. BTW Map10 in 10sec - possible? 1 Share this post Link to post
dew Posted August 28, 2009 ok i had to post already... map11 UV-speed/pacifist in 0:04 :))) map12 UV-speed/pacifist in 0:13 map18 UV-speed/pacifist in 0:08 my will got entirely crushed on map18, so 8.00 it stays. all my endurance was used up on map12, where i finally got lucky with both the imp and the barons. then i tried map11 just for fun... and after 5 minutes i gave up and went playing online... and then i ran it ACCIDENTALLY one more time... :))sc-dew2.zip 1 Share this post Link to post
Dol Posted September 7, 2009 Hello, I'm new here... I was wondering if anyone has done this before. Scythe map28 (Run From It) TAS UV speed in 0:24. I hope this all works as intended. :-\sc28ta24.zip 1 Share this post Link to post
Akse Posted September 8, 2009 Dol said:I was wondering if anyone has done this before. Scythe map28 (Run From It) TAS UV speed in 0:24. Yes, i did this before in my very old scythe dq. (TAS btw)30sdq721.zip 1 Share this post Link to post
Dol Posted September 8, 2009 OK, good to know. It felt a bit too obvious to remain undiscovered for six ears or so. However, all the demos I found, all the way to Tatsurd's 7:46 TAS from October 2008, used the same plain railroad route. His .txt mentions the blue key jump, but not this one which appears far easier to me. It doesn't even come up in that forum topic or this one. How old is your "very old" demo and did you ever release it? DSDA only has your betas. Otherwise I might expect to see this jump in a real demo, but the tricky part is staying alive from a 100/0 start. Being map28, it doesn't feel too tempting for real episode runs either. I guess these tricks will remain mostly TAS entertainment. 1 Share this post Link to post
Gusta Posted September 9, 2009 Btw anybody of you guys plans to use this Method's RJ shortcut on map19? http://doomedsda.us/lmps/789/10/sc19trick.zip Conserving health/ammo for this jump could be perhaps a worth timesaver... 1 Share this post Link to post
tatsurd-cacocaco Posted September 11, 2009 Oh, nice TASes. Btw, I thought Scythe's UV-fast table is filled. Map 22 UV-Max in 1:43 Map 22 UV-Fast in 2:39sc22_tatsurd.zip 1 Share this post Link to post
tatsurd-cacocaco Posted September 12, 2009 UV-fast was too difficult! And, this run is ugly... About UV-Max, I got under 2 min. I think this is good time. Map 23 UV-Max in 1:56 Map 23 UV-Fast in 4:49sc23_tatsurd.zip 1 Share this post Link to post
tatsurd-cacocaco Posted September 14, 2009 The rest of UV-fast is Map 27 (excluding map 28) Map 24 UV-Max in 2:45 Map 24 UV-Fast in 3:45sc24_tatsurd.zip 1 Share this post Link to post
Akse Posted September 15, 2009 Dol said:How old is your "very old" demo and did you ever release it? DSDA only has your betas. My 'very old' means winter 2009 and recorded w/o DRE ( i didn't know how to use it :o| ). P.S. I'm sorry for kept you waiting. I'm very slow sometimes :o| 1 Share this post Link to post
tatsurd-cacocaco Posted September 16, 2009 Map 25 UV-Max in 1:51 Map 25 UV-Fast in 1:48sc25_tatsurd.zip 1 Share this post Link to post
tatsurd-cacocaco Posted September 26, 2009 Map 26 UV-Fast in 2:59sf26-259.zip 1 Share this post Link to post
tatsurd-cacocaco Posted September 27, 2009 A bit improvement. Map 26 UV-Fast in 2:53sf26-253.zip 1 Share this post Link to post
tatsurd-cacocaco Posted September 30, 2009 Map 27 UV-Max in 6:27 Map 27 UV-Fast in 9:20sc27_tatsurd.zip 1 Share this post Link to post
dew Posted November 22, 2009 map02 UV-speed/pacifist in 0:08 *blank stare, drool dripping*sc02p008.zip 1 Share this post Link to post
TimeOfDeath Posted December 4, 2009 Sorry to bump, but what's up with Doom Marine's max demo on map26? Is it recorded with mbf compatibility or something? 1 Share this post Link to post
Grazza Posted December 5, 2009 You can find out what demo format it is by playing it back (or just starting playback and then quitting) in prboom-plus and then looking at stdout.txt (find the "G_DoPlayDemo: " line). Often when someone hasn't used one of the standard demo formats, it's because they haven't bothered to set a complevel at all, so it is "complevel -1", i.e. "current prboom-plus". Edit: From stdout.txt:G_DoPlayDemo: playing demo with PrBoom v2.1.2-v2.2.6 compatibilitySo he used prboom 2.2.4 with no complevel. 1 Share this post Link to post
TimeOfDeath Posted December 5, 2009 Cool, thanks for the info, that's handy. In the demo, I noticed the cybers fell off the cliffs (it seems like that would help for infighting), so I had opened the demo in a hex editor to try to find the format. 1 Share this post Link to post