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DJShrimpy

Help with tag 666 on E1M8

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I have a sector which is tagged 666 on a map replacing E1M8. But when I kill the Baron, the wall doesn't shift down. What am I doing wrong?

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Are you using a mapinfo lump (and testing in a port that uses them)? If so, then this will cancel the default baron-tag666 behaviour for E1M8 and you need to add in back in by hand.

Otherwise, there might be something obstructing the sector. In vanilla and compatibles, a thing embedded in the sector could stop it moving.

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If you want to keep the mapinfo lump and have the 666 floor lower effect (or whatever you call it), under the part about E1M8 you could add in the line as follows:

baronspecial
specialaction_lowerfloor

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