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ACS thing type numbers for Doom...

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I'd be appreciative if somebody could describe to me the objects that zdoom assigns the following ACS thing type numbers when Doom is being played:

145 - T_GUTS

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It's the various different types of gibs:

145: Doomednum 10
146: Doomednum 24
147: Doomednum 79
148: Doomednum 80

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