Nanami Posted April 17, 2003 I would like 46.cab+ support, since ZooM is currently based around 46.cab. 0 Share this post Link to post
Carnevil Posted April 17, 2003 Nanami said:I would like 46.cab+ support, since ZooM is currently based around 46.cab. (#&)@(#&(&@#$*(& 0 Share this post Link to post
Fletcher` Posted April 17, 2003 Nanami said:Read the first word of your own sig ravage. Touché? 0 Share this post Link to post
Zakath Posted April 17, 2003 My ST Wishlist.......... Hmm..... Customizable Bot Chat! ;D! 0 Share this post Link to post
Zakath Posted April 17, 2003 ravage said:Touché? Touche Pussy...YEAH! ;) 0 Share this post Link to post
Nanami Posted April 18, 2003 ravage said:Touché? I posted that like 12 years ago. At the time it was "No." Not my fault your avatar and sig changes daily. =P 0 Share this post Link to post
Tai Posted April 18, 2003 One..word... AUTOAIM!!!!!!!! It is one of the basic things a modern port has!!!! I can't believe Skulltag doesn't have it!!!! >:| You...ahh who cares anyhow? Just add it.....Do I need to say more? Didn't think so :). 0 Share this post Link to post
Carnevil Posted April 18, 2003 Tai said:AUTOAIM!!!!!!!! It is one of the basic things a modern port has!!!! I can't believe Skulltag doesn't have it!!!! >:| You...ahh who cares anyhow? Just add it.....Do I need to say more? Didn't think so :). It has it, it just must be broken now. I will fix it in the next version. 0 Share this post Link to post
Zakath Posted April 18, 2003 EDIT: *Zakath has deleted a feature for Skull Tag* 0 Share this post Link to post
SyntherAugustus Posted June 15, 2003 rocketjumps, bfg jumps, plasma climbs, and other weird forms of trickjumping. 0 Share this post Link to post
Carnevil Posted June 16, 2003 BlackFish said:rocketjumps, bfg jumps, plasma climbs, and other weird forms of trickjumping. Plasma climbs? rocket jumps and bfg10k jumps, are in there. 0 Share this post Link to post
boris Posted June 16, 2003 BlackFish said:plasma climbs The plasma doesn't do splash damage. 0 Share this post Link to post
Epyo Posted July 21, 2003 Twiztid said:3D Floors would be nice. Oh stop being so silly :) 0 Share this post Link to post
Carnevil Posted July 21, 2003 Twiztid said:3D Floors would be nice. That would be nice. Who's going to code it? :P 0 Share this post Link to post
Mike951 Posted October 15, 2003 I think this skin should be included in the next skulltag http://members.fortunecity.com/doomskin/files/sneaky.zip heres a preview the skins http://members.fortunecity.com/doomskin/preview/sneaky.html if the download doesn't work go here http://members.fortunecity.com/doomskin/skinpacks.html and go near the bottom where it says the sneaky pack. Also I think the bots should be smarter instead of just sitting there and letting you blast em. 0 Share this post Link to post
BlueSonnet Posted October 15, 2003 Nah the sneakyskins would be annoying. New skins yes, but not those ones. 0 Share this post Link to post
Hirogen2 Posted October 15, 2003 Wishlist: - make Skulltag (as well as ZDaemon) incorporated into ZDoom, at least the code, not necessarily skulltag.wad. 0 Share this post Link to post
insertwackynamehere Posted October 15, 2003 When I was looking at this, I was trying to figure out why Ralphis was using his old "ralphis'" username. I finally realized this thread was started over a year ago. insertwackyidiotnesshere 0 Share this post Link to post
eternal_DooMer Posted October 18, 2003 Mike951 said:Doomcrate is kinda sneaky too. I know. It's weird. Why did Carnevil put a Crate as a bot and a player. 0 Share this post Link to post
Nanami Posted October 19, 2003 I can never tell which way the doomcrate skin is facing, so I feel like they have an unfair advantage. Also, I feel sorry for anyone using the cacodemon skin. You're not REALLY a bigger target, but people aim at you more. You're easier to see from far away. The same, Hissy's so small I'm sure people miss him. 0 Share this post Link to post
eternal_DooMer Posted October 19, 2003 Nanami said:I can never tell which way the doomcrate skin is facing, so I feel like they have an unfair advantage. Also, I feel sorry for anyone using the cacodemon skin. You're not REALLY a bigger target, but people aim at you more. You're easier to see from far away. The same, Hissy's so small I'm sure people miss him. Right. When I add bots and Hissy shows up as one, he's sorta difficult to hit. 0 Share this post Link to post
Nanami Posted October 19, 2003 Reminds me of my Legacy days, using all those skins off the emporium. The cyberdemon skin was the easiest one to spot, and you'd always die. On the other hand, if you were the lemming skin (actualy size!), you'd always win. You could stand right in front of someone and they'd overlook you. 0 Share this post Link to post
eternal_DooMer Posted October 20, 2003 Hirogen2 said:Rocket Launcher Skin.... Hehe! 0 Share this post Link to post
Infinite Ammunition Posted October 21, 2003 I think it'd be nice to have an option to choose between three different modes of behavior for the BFG9K: "Classic BFG," the way it behaves in Doom II and the finished version of Doom (so of course this would be the default), "Beta BFG," the way it behaved in the beta version(s) of Doom (though I'm not sure if this could be replicated completely accurately), and "Simple Radius," which would simply do damage to everything within a predefined circular area around where the BFG shot hits (though you could probably make walls block it with your mad programming skeelz ;). If you have no idea what I'm talking about (though you probably do ;) check the BFG FAQ on GameFAQs then get back to programming. Oh yes and as suggested before we really need a Goddamn pants rune. 0 Share this post Link to post