Szymanski Posted February 26, 2007 Found this neat little drawing of Q2's first map in a game controller patent, unfortunately no Doom pics. midway patent 0 Share this post Link to post
leileilol Posted February 27, 2007 What kind of tiny idiot plays quake2 on a tissuebox hooked up to a philco tv 0 Share this post Link to post
LexiMax Posted February 27, 2007 udderdude said:Quake 2 needs better monsters. :( and less saturated lighting. 0 Share this post Link to post
Captain Red Posted February 27, 2007 Isle said: eh, its better than quake 1 No it isn't! >:( 0 Share this post Link to post
Use Posted February 27, 2007 Quake2 is cool, but not as good as quake1 0 Share this post Link to post
Cloud109 Posted March 1, 2007 Why are all you people arguing over which Quake is better, when Super 3D Noah's Ark for the SNES is obviously superior to any other first-person shooter ever made? But seriously, getting back on the topic at hand: That seemed like a pretty good concept... For the time it was submitted in 1999, at least. The Nintendo Wii renders this thing obsolete as of now, but the concept of a motion-sensing home console controller was pretty innovative. It would be more convenient than standard "light gun" controllers, which has some obvious disadvantages when compared to a full-motion controller. 0 Share this post Link to post
AndrewB Posted March 1, 2007 Actually, the propositions in the patent are more sophisticated than the system in the Wii. 0 Share this post Link to post
Snarboo Posted March 2, 2007 This thread reminds me of this. Now watch as a Belmont fiddles around with it awkwardly in Half-Life 2. 0 Share this post Link to post