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a little problem with textures

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Hi guys,

I am trying to import some textures I have created into a pwad using deutex,but after a correct building of the wad,zdoom tells me there are missing patches in some textures (which are all from the doom2.wad,so not modified by me). The textures which are mentioned by zdoom get replaced by a checkerboard pattern. The patches and the textures lump have correctly been included and can be used by zdoom,but well,some of the "standard" textures can not. Does anyone have a solution for this problem?


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