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didy

dehacked question, Keen

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When Keen gets hurd one can see the blood sprites.
These sprites are shared with other monsters.
How can I avoid to see these sprites when Keen gets
hurd but still be intact for the other monsters?

It is for boom ports and I am using Whacked2.

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You mean to make Keen not bleed? There's a flag box that says something about puffs and blood, you have to either tick it or untick it, I'm not sure, cause I haven't installed WhackEd2 since reformatting.

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yes it is, thanks
but prboom+ and eternity seem not to like it when using a crusher,
than Keen is still bleeding (to shoot on Keen works fine)

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You might want to change Keen's sprites and sounds as well while you're at it, unless you're working on a Commander Keen inspired Doom project. SS Nazis and Commander Keens used in serious (or plain Doom, that is) maps aren't widely accepted, though I'm nothing against them...

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