Jethro Posted June 12, 2007 You see, once you hit space to open the doors, the door jerks down a bit, and then jerks up when it closes. I made them counter-clockwise, and made it after I made the other sectors. That didn't work. I made it first, then made the other sectors. didn't work either. Can somebody explain to me what I did wrong, or point me to a guide that explains? I RTFM'd, but it didn't help. 0 Share this post Link to post
Jodwin Posted June 12, 2007 Set the "wall" sectors' ceiling and floor to the same as the outer room's ceiling; that works at least in ZDoom (and I'm too lazy to check in anything else). However leaving them at the same as the outer room's floor results in the jerking you mentioned. 0 Share this post Link to post
EANB Posted June 12, 2007 Doom Builder Guide What configuration are you using? 0 Share this post Link to post
Jethro Posted June 12, 2007 Jodwin said:Set the "wall" sectors' ceiling and floor to the same as the outer room's ceiling; that works at least in ZDoom (and I'm too lazy to check in anything else). However leaving them at the same as the outer room's floor results in the jerking you mentioned. Hurm... I'll check that out, thanks. EANB said:Doom Builder Guide Already hit that up.EANB said:What configuration are you using? Doom II. 0 Share this post Link to post
EANB Posted June 12, 2007 What are the hights of the sectors next to the door? 0 Share this post Link to post
Jethro Posted June 12, 2007 The one it is connected to is 0,0 and the sectors around it are 128,0. But Jodwin told me how to fix it, it works now. Yay! Thanks! 0 Share this post Link to post