funduke Posted June 22, 2007 Could anyone post here, what stuff is missing, for a complete freedoom? Replacing the originals might be rather simple, even if making better versions needs to be made later. But then, we would have a complete freedoom. Greetings Funduke 0 Share this post Link to post
andrewj Posted June 23, 2007 Firstly, the main thing missing is monster sprites. These monsters are completely missing: CYBERDEMON, SPIDER_MASTERMIND, PAIN_ELEMENTAL, HELL_KNIGHT (though the hell knight will eventually be a recolored Baron). These monsters only have place-holders: ARCH_VILE, CHAINGUNNER, SS_NAZI. The BARON_OF_HELL is there but not yet colored. The LOST_SOUL is missing death frames. Secondly, Freedoom lacks a lot of sounds (especially for monsters). Thirdly, Freedoom is missing levels for the IWADs. 0 Share this post Link to post
leileilol Posted June 23, 2007 the rocket launcher sound is still missing even though i submitted one before the last release 0 Share this post Link to post
RockstarRaccoon Posted June 25, 2007 If there isn't one already, I have a concept for the Archvile (in my case calling him a "necromancer") if whoever is doing this wants to see, you could do it like that and save me the agony of doing my own work for once... :b 0 Share this post Link to post