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ports and Hi res texture support

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EDGE 1.29 supports PNG and JPEG images with scaling (higher resolution), currently requiring DDF to use it, though I'm working on making it work 'out of the box'.

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DelphiDoom supports 32 bit color textures and flats (BMP and TGA format) and hi resolution (128x128 or 256x256) flats. I'm currently working for support for JPEG and PNG images as well as for hi resolution walls.

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