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hardcore_gamer

Your most HATED monster?

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Kristian Ronge said:

Oh, and the Revenant wears pants.

Revenant must like tight pants in that case. Wouldent bother him i guess since he doesent have any junk.

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Kristian Ronge said:

Oh, and the Revenant wears pants.


Pants? They look like bloody shorts to me... Too many impse in his day I guess?

An Manci's = Fun, why? Read my little Obituary for it-

" -Player name- was stuck under the ass of a farting Mancubus "

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Hmn...

Oh well, I came after the joke was released so I wouldn't get it anyway.

But none the less, the best infighter monsters are:
Manci's
Reve
Archvile*
SpiderMast
CyberDemon

*I chose this for the fact no monster will attack it, so make it fight a monster for you, though...It might come back to life by the same Vile.

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Archviles. They're even more of a pain in the ass when a mapper throws in tons of them without putting in much cover.

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Shotgun Guys: Two or three of these dudes can be extremley annoying and will often always shoot you before you can shoot them causing severe damage. But in large groups it isn't so much of a problem due to so many of them hitting each other and you can just waste em' with a rocket launcher from a distance.

Wolfenstein SS: The blue guys in MAP31 and 32. See above ^ - but much more annoying.

Chaingunners: Can cause severe damage particually from a fair distance and are difficult if you don't have a projectile weapon like the rocket launcher.

Pain Elementals: Can spawn many annoying Lost Souls which can get in your way as you desperatly try to kill the Elemental. The same can be said about Lost Souls, they're often encountered in large groups and stand out in dark places.

Revenants: If you hurt a Revenant at close range it will fire missiles which would certianly cause severe damage. Use the chainsaw or chaingun to take down.

Archviles: I think we all know what to do when you see one of these things. RUN AND BLOODY HIDE!, then go right up to him and pump that SSG into him and then run and hide again.

Spider Mastermind: Causes severe damage, like a rapid firing shotgun guy's shotgun but there is often help from other monsters (Cyberdemon in MAP20, another Spider in MAP28), or a Crushing Ceiling (map06). The Spider in E3M8 of Doom is no doubt the most challenging, but you are also given help from two Cacos and a Baron. Best thing to do is strafe-shoot then hide and repeat.

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Craigs said:

Archviles. They're even more of a pain in the ass when a mapper throws in tons of them without putting in much cover.


The only mappers who do this are the ones who don't like people.

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My most hated monster has to be the Pain Elemental.

How he Bugs me,
1. He spawns Lost souls which a pain anyway.
2. They are f***ing hard to kill.
3. He Spawns more lost souls when he dies

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I dunno, I still hold my ground with shotgun guys. they have an annoying fucking reaction time that gets a shot on you right before you do. They either shoot you almost immediately after seeing you, right before you get cover, or immediately after doing damage to them.

Revenant's are nutjobs too though, especially when you wanna box them with berserk, and if you are not constantly in punching range with him, hell hit you with a rocket from 3cm away.

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Actually I recall reading somewhere that the Revenant will not use his missle attack on you if your within a certain distance (unless you shoot him, which by Doom 'law' means any monster can retaliate at that point).

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pcorf said:

Archviles: I think we all know what to do when you see one of these things. RUN AND BLOODY HIDE!, then go right up to him and pump that SSG into him and then run and hide again.



Jeez map11 Plutonia anyone, thanks to that level I cant stand fighting them anymore.

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JohnnyRancid said:

Revenant's are nutjobs too though, especially when you wanna box them with berserk, and if you are not constantly in punching range with him, hell hit you with a rocket from 3cm away.

Actually, If you have crouch enabled, you can dodge their rockets preety eaisly

I think you can do the same with Cyberdemons. But thats only for one rocket from their 3 rocket bursts. I also think that you can dodge them if you crouch then you jump

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Revenants are horrible. They are really nasty and both their attacks are dangerous, but people have a tendency to put in fat hordes of them anyway. (I know, it's hard not to.)

I have found that it is possible to avoid their attacks without all this jumping/crouching hullabaloo, but it requires a fair deal of coordination and if you're on flat ground and unprotected, it can be virtually impossible if there's more than one revenant after you.

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Gee, why do you guys hate the Revy so much?!

They make one of the BETTER infighters, seriously, if you think of it, Scythe- Map24 I believe is chock full of them plus other big ass monsters, I use Revies to my advantage, though you are right when theres "too many" like 10 just runnin after you.

3 tips:

1. If out in open and Revies are on higher grounds only able to shoot rockets, find the nearest bad ass (Hell knight/Baron+) and let them get owned with a ton of rockets. (If there is any others out there other then the revies...)

2. If your in a corridor and need to get away from a 2 side ambush, fuck it, just shoot one side and hope for the best, either way, your fucked. (Damn mappers an those demented corridors)

3. If your in a open area and Revies can chase you, umn... Think for a second, "Whats a good way to kill them off or run away with out getting harmed in process"?. If you can't think, then here- To single them out, go through some sort of passage that has no monsters at end then a corner where they have to turn, chainsaw, by the time they get to the corner, they wouldn't do much, then if they end up going back down, mow em with the chaingun or plasma rifle. Then if you want to get out of their way, higher ground, "some how" jump off that ground while they are up, mow em or just run off.

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BoldEnglishman said:

Actually I recall reading somewhere that the Revenant will not use his missle attack on you if your within a certain distance (unless you shoot him, which by Doom 'law' means any monster can retaliate at that point).


The BFG as far as I know is the only weapon that would kill them in one shot, thus protecting me from it's attack. There's no way in hell im wasting 40 cells on it. That sounds beleivable though, It seems like almost every monster is less threatening before you actually shoot them. Chaingun guys, shotgun guys and cacodemons often make it pretty apparent.

I guess i'd be lying if I said i hated them, their one of the most unique monsters in doom, and often times can make pretty formidable opponents. Occasionally they get on my nerves though.

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pcorf said:

Spider Mastermind: Causes severe damage, like a rapid firing shotgun guy's shotgun but there is often help from other monsters (Cyberdemon in MAP20, another Spider in MAP28), or a Crushing Ceiling (map06). The Spider in E3M8 of Doom is no doubt the most challenging, but you are also given help from two Cacos and a Baron. Best thing to do is strafe-shoot then hide and repeat.



Are you on meth? The only way E3M8 is remotely challenging is if you pistol start it. And even then it's a joke. If you played through E3 and you get there, you should be able to beat the spider with your eyes closed and cock in hand. Ever hear of a BFG?

I played Doom when I was a kid on my SNES, then when I got older I bought Ultimate Doom and played through the whole thing. I was a novice player at this point but when I got to the end of E3 I was like huh? I thought I did something wrong.

Now hear this, since so many of you SUCK: I will reveal once and for all the apparently secret strategy of dealing with the big bad spider in E3M8... run right up to the fucker as soon as you come outta the entryroom and blast him with el BFG. He MIGHT attack you before you kill him, but it's the end of the fucking episode. You don't need your health. Unless you jump down there to fight him with 30 or less health, you win, end of story. Even when you encounter other spiders in pwads most of the time this strategy is fine, you might lose 30 or 40 health. Man up.

And that thread about what the mancubus says when he fires at you is the funniest shit I've ever seen.

On the subject of dealing with the bone bag:

Mithral_Demon said:

3. If your in a open area and Revies can chase you, umn... Think for a second, "Whats a good way to kill them off or run away with out getting harmed in process"?. If you can't think, then here- To single them out, go through some sort of passage that has no monsters at end then a corner where they have to turn, chainsaw, by the time they get to the corner, they wouldn't do much, then if they end up going back down, mow em with the chaingun or plasma rifle. Then if you want to get out of their way, higher ground, "some how" jump off that ground while they are up, mow em or just run off.


You can sum all that up into "If you're in an open area, don't be a moron." If you stand in one place and have never heard of strafing or have big fatass fingers since all you do is play video games and eat potato chips and lack the dexterity to fire and move at the same time, these guys will FUCK YOU UP out in the open. However if you can move and fire you have no problem. Doomguy is faster than Marion Jones, with or without steroids, and you can outrun and dodge the unmortal fuck outta all rockets the bone fucker fires at you. We got a learning disability here?

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I dont have the coordination to play that game.

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Pinky Demons and Specters are the one and only. I hate them. There's nothing worse than, on your runaway, to bump on one who manages to block the whole hallway and takes two to three shotgun blasts, and takes up to half your usual health anyway if you stay half a sec next to him. Lost Souls are tame next to this nemesis.

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FooFoo went bat fuck insane with archviles on that spaceship level in Equinox. If I remember correctly, the only monsters on that level at all were archviles.

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Craigs said:

...bat fuck insane...


What THE fuck? Did you just say BAT FUCK INSANE?

I gotta say though I agree with printz, that SUCKS when a fucking pinky gets in your way and just won't die. That reminds me of the PS Doom Specters that can survive a fucking rocket.

Bashe said:

Lost. Freaking. Souls.

(btw I used my Wii to post this. :P)


I forgot to hate on this guy... FUCK YOUR Wii. WHO gives a FUCK? That's got to be the gayest system ever invented, and the gayest name to get tacked onto one.

Thanks for listening people.

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Non-Fanatic_Doom_Fan said:

Thanks for listening people.


Rest assured, no one is.

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Non-Fanatic_Doom_Fan said:

Thanks for listening people.

Sure, we're listening, loser.

Edit: on second thoughts, let's make that a ban. You've clearly nothing to offer and your username sucks anyway.

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Mithral_Demon said:

Hmn...

Oh well, I came after the joke was released so I wouldn't get it anyway.

But none the less, the best infighter monsters are:
Manci's
Reve
Archvile*
SpiderMast
CyberDemon

*I chose this for the fact no monster will attack it, so make it fight a monster for you, though...It might come back to life by the same Vile.


I found Arachnotrons to be great at infighting

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Baron O' Hell said:

I found Arachnotrons to be great at infighting


Eh, they have good attack power, but really, they are a bit big and would easily die by 2 demons (pinkys), killing one but dying by the other.

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If I may post my own thoughts on the matter...

I used to think the Spectre's were the worst; in the Diemos levels of Doom 1 when they'd pop out, I'd freak, and that was one of the reasons why I was not allowed to play Doom at my babysitters anymore :(.

It sucked to be 5, then.

However, once I got the Collector's edition, that changed. Not because I was not as easy to spook, but because their is a glitch with their "cloaking", i.e. they appear as flashing black and white figures, with "Streams" of what looks to be binary coding going through them.

Odd, huh?

Because of that, I shifted my hatred to another monster- Imps. For some odd reason, I have an extremely bad time fighting them, especially when they throw their fireballs; when i'm fighting two other pinkies, I normally have to deal not only with a charging bull, but his supporting buddies as well. So I normally find myself going into "Overkill mode" whenever I find packs of Imps and/or other Demons; and there is nothing like realizing you wasted 5 rockets on three Imps and two Shotgun Zombies now, is there <_< ?

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Imps? are you serious? I dont think Doom has a more balanced 'easy' monster than an imp.

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