GzStarWars Posted August 17, 2007 I was working in WhackED today and in the strings section I found a coule lines that interested me. One said: You need all 3 keys to open this door. and the other was 6 keys. Is this an option in DOOM? If so how do I make a door that requires 3 to 6 keys? 0 Share this post Link to post
myk Posted August 17, 2007 Not Doom specifically; those are Boom additions, along with the one that says you can use any key to open the door. 0 Share this post Link to post
Quasar Posted August 17, 2007 Boom docs:------------------------------------------------------------------ generalized locked doors (1024 types) field description NBits Mask Shift ------------------------------------------------------------------ trigger W1/WR/S1/SR/G1/GR/D1/DR 3 0x0007 0 speed slow/normal/fast/turbo 2 0x0018 3 kind odc/o 1 0x0020 5 lock any/rc/bc/yc/rs/bs/ys/all 3 0x01c0 6 sk=ck n/y 1 0x0200 9 DETH Nomenclature: W1[m] OpnD{1|4|9|30}Cls S Any WR[m] Opn N R{C|S|K} S1[m] F B{C|S|K} SR[m] T Y{C|S|K} G1[m] All{3|6} GR[m] D1[m] DR[m] Notes: 1) Delay for odc kind is constant at 150 gametics or about 4.333 secs 2) The lock field allows any key to open a door, or a specific key to open a door, or all keys to open a door. 3) If the sk=ck field is 0 (n) skull and cards are different keys, otherwise they are treated identically. Hence an "all" type door requires 3 keys if sk=ck is 1, and 6 keys if sk=ck is 0. 4) Speed is 2/4/8/16 units per tic Also:PD_ANY You need a key but any of them will do (*) "Any key will open this door" PD_ALL3 You need red, blue and yellow keys (*) "You need all three keys to open this door" PD_ALL6 You need both skulls and cards in all 3 colors (*) "You need all six keys to open this door" 0 Share this post Link to post
BoldEnglishman Posted August 18, 2007 Actually I think he might be asking how to make a SINGLE door that requires MULTIPLE keys. If this question has been answered with the above code, sorry, but not being an IT guy that code doesn't mean anything to me. 0 Share this post Link to post
GzStarWars Posted August 18, 2007 Well... ...it doesn't tell me how to make a door, you are right there! I'm not sure what all that's about either unless it's Dehacked info or something. :) 0 Share this post Link to post
GzStarWars Posted August 18, 2007 DOOM Builder does not seem to list these features either. 0 Share this post Link to post
LogicDeLuxe Posted August 18, 2007 Assuming you are in fact mapping for Boom (which you didn't state anywhere). In the "Select Action" window, click on the tab "Generalized Linedefs", there you are. Make sure you select Boom when starting or loading your map, otherwise this tab won't appear. 0 Share this post Link to post
GzStarWars Posted August 18, 2007 Using PrBOOM. Yes. Now I know what that tab is for, awsome!!! :) 0 Share this post Link to post