Captainblue Posted August 18, 2007 I was using my Wadauthor to help a friend make levels for a game that used the Doom engine. Because of this, I had to replace several properties of Things, Linedefs, and Sectors. The thing is, I did that a long time ago and forgot how to change everything back. So, could someone tell me how to get everything back to default? 0 Share this post Link to post
YMB Posted August 18, 2007 Captainblue said:I was using my Wadauthor to help a friend make levels for a game that used the Doom engine. Because of this, I had to replace several properties of Things, Linedefs, and Sectors. The thing is, I did that a long time ago and forgot how to change everything back. So, could someone tell me how to get everything back to default? Good to see someone else who uses WadAuthor! Not sure, but a reinstall is of course a failsafe way to get the defaults back 0 Share this post Link to post
MegaZzZeux Posted August 18, 2007 yomoneyboat said:Good to see someone else who uses WadAuthor! Not sure, but a reinstall is of course a failsafe way to get the defaults back Double Ditto. 0 Share this post Link to post
YMB Posted August 18, 2007 MegaZzZeux said:Double Ditto. Represent, homie. Sector-based 4 life! 0 Share this post Link to post
Captainblue Posted August 18, 2007 Never mind, I figured it out. I was looking in the wrong place. 0 Share this post Link to post
EANB Posted August 18, 2007 yomoneyboat said:Represent, homie. Sector-based 4 life! Every doom editor I know of is sector based. 0 Share this post Link to post
Sporku Posted August 18, 2007 EANB said:Every doom editor I know of is sector based. Well, not in the sense that they're talking about. By sector based, they mean you have to create sectors and then go in and move the verticies around afterward. Editors like Doom Builder do things differently in that you draw lines to make up sectors instead. I used to use Wad Author "back in the day". Then Doom Builder came around and stole my heart in an instant. :D 0 Share this post Link to post