Maes Posted September 18, 2007 Well, I never intended to report bugs myself, only to stimulate the interest of whoever is "in charge" of doing so on a regular basis (and I believe there are DW members that do just that). If none else has, I'll gladly report what I have found so far. What makes it confusing is the divergence between early ZDoom/ZDoomGL and later GZDoom: it's not clear which is supposed the be the buggy and which one the correct behavior, with regards to the PE. To sum up: older ZDoom/ZDoomGL -> Lost souls from a dying PE don't target the archvile. Latest ZDoom and GZDoom -> they do. 0 Share this post Link to post
r_rr Posted April 7, 2009 Stealthy Ivan said:BTW since we are on the PE subject, have you ever seen one shooting blanks! In Vanilla Doom, the lost soul limit is 21. If there are more than 21 lost souls in the level, the PE "shoots blanks". I think this is actually used on purpose in a megawad, can't remember the name of it. grrr 0 Share this post Link to post
myk Posted April 7, 2009 Please look at the date of the last post in a thread before you post to avoid bumping ancient discussions. 0 Share this post Link to post