blarg Posted August 30, 2007 When I'm making rooms in linedef mode, then switch into sector mode, sometimes my sectors aren't nice squares, they're two or three linedefs while the others are in a different sector. This makes it impossible to make doors and causes a "slice" of one sector and around it another. For example, if the light level in the three linedef sector is 208, and the other sector is 96, a sliver of darkness will follow you around until the offending linedef is out of sight. What should I do to avoid this? 0 Share this post Link to post
blarg Posted August 30, 2007 never mind, I can just use cntrl. + D to make new sectors instead of using linedef mode. 0 Share this post Link to post