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DEH/BEX patches - Techical specifications

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Where can I find some techical specifications for dehacked patches? I'm also interesting in the differences beetwen DEH and BEX. I know that BEX can also define par times, but are the any other differences? Can you define par times for episode 4 in Ultimate Doom?

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If you mess with DeHackEd you'll be able to see what DEH patches can do pretty clearly. The source for DeHackEd is also available. BEX is explained in Boom's BOOMDEH.TXT, and you could also look into Boom's source code.

Also here's a DeHackEd reference (haven't checked it myself).

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