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Rolling projectile?

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Not really a bad description, but you may want to change the thread title to something more descriptive.

Its pretty easy to do, just use these two flags in conjuntion:

+FLOORHUGGER //spawns and "rolls" on ground
-NOGRAVITY //to make sure it doesnt "take off"

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tried doombounce, but it didnt work so well. I mean it still didnt bouce off walls. Oh well doesn't matter anyway lol.
I figured a way around it.
Thanks all for the help.

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