the iron hitman Posted November 25, 2007 Hi all. I just found some new sounds for a door open and close process. But when I merge them with my wad, they don't work for some reason :S I used XWE to merge them and using gzdoom as a sourceport. 0 Share this post Link to post
Kappes Buur Posted November 26, 2007 You could do this in two ways: 1. rename the new sounds with the name of the original sound names in the doom engine, and load them into your level 2. if you want to keep the new sound names, then they must be defined in two special lumps: http://208.78.96.242/wiki/SNDINFO http://208.78.96.242/wiki/SNDSEQ 0 Share this post Link to post
the iron hitman Posted November 26, 2007 Yeah I made a SNDINFO lump in XWE and they work fine now. Thanks! :D 0 Share this post Link to post