GzStarWars Posted December 7, 2007 Has anyone had any experience using the Nintendo Wii Mote to play ZDOOM, JDOOM or what ever in Windows or Linux? 0 Share this post Link to post
sausage Posted December 7, 2007 ...How the fuck would that be possible? If it actually is possible, I really would love to know... 0 Share this post Link to post
GzStarWars Posted December 7, 2007 http://www.google.com/search?q=wiimote+drivers+for+windows&ie=utf-8&oe=utf-8&aq=t&rls=org.mozilla:en-US:official&client=firefox-a http://youtube.com/results?search_query=wiimote&search=Search 0 Share this post Link to post
sausage Posted December 7, 2007 Okay, So I've seen it's possible. Do you have to buy an adapter for the PC, And if so, where do you obtain this from? 0 Share this post Link to post
Quasar Posted December 8, 2007 You need a Bluetooth dongle. Probably available at any electronics and/or office supply retailer. 0 Share this post Link to post
GzStarWars Posted December 8, 2007 I've not done it yet myself, but from what I understand you pick up a Bluetooth adaptor and install special drivers so that it can pick up on the WiiMote or something. You also pick up a sensor bar and somehow hook that up to your PC via USB or something, install the drivers and scripts that pertain to what ever game you want to play and that's that I guess, you just configure your game with the WiiMote as it now is assigned to Mouse and Keyboard actions. Something to that effect. The HowTo has to be on one of those links I've posted, but I have not gone through all the details because I don't yet own the required hardware. 0 Share this post Link to post
GzStarWars Posted December 8, 2007 There is this, but it is only classic DOOM: http://youtube.com/watch?v=riUW5qon4Tk 0 Share this post Link to post
Iori Branford Posted December 8, 2007 The Wiimote wouldn't really work for Doom because your aim is fixed to the center of the screen. If Wiimote-look were like joystick-look, you'd move it to start turning and move it again to stop. If it tried to be like mouselook, the degrees you could turn in one stroke would be far less than with a mouse. And either way, the Wiimote would very seldom be pointing in the same direction as your in-game weapon. Try it with System Shock 1, Realms of the Haunting, or Operation Flashpoint instead. 0 Share this post Link to post
GzStarWars Posted December 8, 2007 I wonder how they got it working on Half Life 2 and so many other FPS' then? 0 Share this post Link to post
DaniJ Posted December 8, 2007 I think Iori is referring to vanilla DOOM. The wiimote should work just fine with a modern port with the requiste controller config options. 0 Share this post Link to post
GzStarWars Posted December 8, 2007 Well that's what I was going for in the first place (glance up at the beginning of the topic). :) Though I did find a youtube video which I have linked here showing someone playing classic doom with it as well. 0 Share this post Link to post
Planky Posted December 9, 2007 I've used a wii-mote with Legacy and Doom 3. The controls are, at least for me, difficult. Using the nunchuck for movement/weapon switching was fine though. I used a general FPS script (which utilizes the IR Pointer) that featured a bounding box - if you point to the edge, it continually turns you until you center the controller. The scripts really do need to be fine tuned to each game to produce the best result. In Doom 3, if I needed to aim at something quickly, I'd more often than not end up spinning 180 degrees or hit the bounding box and spin like a spastic. Slowing it down tended to get me killed. It was novel for a while, but soon tired of it. One of these days, I'll try it with some racing games using the gyro's to control the steering. 0 Share this post Link to post
GzStarWars Posted December 11, 2007 Are the scripts very hard to write up? 0 Share this post Link to post
NightmareZer0 Posted December 11, 2007 Why the hell would anyone want to play Doom on a WiiMote? 0 Share this post Link to post
CODOR Posted December 11, 2007 Imp said: Why the hell would anyone want to play Doom on a WiiMote?Because they can? 0 Share this post Link to post
GzStarWars Posted December 11, 2007 ...and because I can't afford a whole Wii. ;) 0 Share this post Link to post
YMB Posted December 11, 2007 GzStarWars said:...and because I can't afford a whole Wii. ;) So... you're buying a Wiimote just so you can simulate awkward control on games that aren't designed for a Wiimote? 0 Share this post Link to post
Planky Posted December 11, 2007 GzStarWars said:Are the scripts very hard to write up? I know enough to modify existing ones - not write them. Glovepie comes with 20 or so scripts - the IR pointer ones do the job fine. Imp said:Why the hell would anyone want to play Doom on a WiiMote? No-one would, you can't play anything on a wiimote. The Wii on the other hand...[/pedantic] I did it simply to see what it was like. GzStarWars said:...and because I can't afford a whole Wii. ;) what 0 Share this post Link to post
sausage Posted December 11, 2007 Heh, for the ironicality, i'm posting from my Wii... 'Cause my laptop's borked. Also, i don't see FPS Games being good with the WiiMote, but that's down to opinion. 0 Share this post Link to post
Planky Posted December 12, 2007 I think it more suited for Virtua Cop type arcade games. I want to get Resident Evil Umbrella Chronicles for this reason. 0 Share this post Link to post
GzStarWars Posted December 13, 2007 Mmmm, so it sounds like I better keep saving my money then and abandon all hope of ever playing GzDOOM comfortably with the WiiMote. Hopefully some day either Nintendo does it or the hacking community does it, but some day I hope that Homebrew becomes a posibility on the Wii, and I hope if that day comes that someone comes around willing to port one of the better DOOM source port offerings. Regardless, Nintendo's commericial line up is worth getting excited about. And of course there is Far Cry and Resident Evil 4! 0 Share this post Link to post
Frankdude Posted December 22, 2007 What is a WiiMote? I know of a Wii Remote, but no WiiMote? 0 Share this post Link to post
sausage Posted December 22, 2007 Frankdude said:What is a WiiMote? I know of a Wii Remote, but no WiiMote? Same thing. 0 Share this post Link to post
SYS Posted December 23, 2007 The zapper in GZdoom would be nice to try. 0 Share this post Link to post
GzStarWars Posted December 29, 2007 There is always this too: http://patrickbaudisch.com/projects/soap/ I imagine that this may work out better than a WiiMote. Besides I guess a group of Germans just bypassed the Wii's security so that Homebrew should now be possible on more than just the Gamecube side which means that hopefully someone will come along and port advanced DOOM sources over to the Wii, I.E. PrBOOM, GzDOOM, Eternity Engine, etc. since thus far DOOM on consoles and hand helds has been very old school and not much more. 0 Share this post Link to post
SYS Posted January 3, 2008 That video gives new meaning to the phrase "Don't drop the soap." 0 Share this post Link to post