ChupaReaper Posted January 2, 2008 It would be good if the new Doom Builder 2 could load textures from subfolders in zips/pk3s, etc. 0 Share this post Link to post
CodeImp Posted January 2, 2008 It will load them from PK3s if your directory structure is properly set up. It will also have a feature to load textures from a directory or treat a directory as a PK3's root. 0 Share this post Link to post
ChupaReaper Posted January 7, 2008 I know Doom Builder can do that, but can it load textures from folders inside a zip/pk3 (GZDoom requires that all hi-res textures be put into a Graphics\ folder within a zip/pk3 -I also have further nested directories in this zipped Graphics\ folder.) 0 Share this post Link to post
CodeImp Posted January 7, 2008 That is planned for Doom Builder 2, yes. 0 Share this post Link to post