VinceKazama Posted January 23, 2008 How do i get new floor Textures. im sick of using the same ones that came with doom 2 :l can some one link me up plz? and where and how do i install new enimes into doom builder? like cause im making a counter strike map and i wanna get some new people in there. can some one link me up with that 2. and tell me how to use them. thanx alot. Vince 0 Share this post Link to post
CodeImp Posted January 23, 2008 This isn't really Doom Builder related, so moving it to Editing forum. 0 Share this post Link to post
esselfortium Posted January 23, 2008 Check out The Afterglow's site http://www.doomworld.com/afterglow/textures.shtml for new textures and flats. If you're mapping for ZDoom, you can use monsters from http://www.realm667.com/index.php?option=com_content&task=blogcategory&id=38&Itemid=105 If you're mapping for the basic Doom engine, or for Boom-compatible format or something similar, you can use DeHackEd (or BEX for Boom) to modify existing monsters, but you can't exactly add new ones. Usually the first ones to get replaced are the Wolfenstein SS, the hanging Commander Keen doll, and the Icon of Sin (Boss Brain). Scythe 2 replaces them with a plasma-gun marine (Evil Marine) and a red flying Baron of Hell that shoots a flurry of mancubus missiles and revenant rockets (Afrit). 0 Share this post Link to post
VinceKazama Posted January 23, 2008 yeah i need zdoom monsters. i see some awesome ones how do i install them!? 0 Share this post Link to post
Liberation Posted January 23, 2008 as far as i know you can use wall textures for flats as well, which extends you options. works for zdoom last time i checked. EDIT: Zdoom doesnt allow 3d models but gzdoom does, along with some other ports. 0 Share this post Link to post
VinceKazama Posted January 23, 2008 Liberation said:as far as i know you can use wall textures for flats as well, which extends you options. works for zdoom last time i checked. EDIT: Zdoom doesnt allow 3d models but gzdoom does, along with some other ports. Yeah i downloaded a monster off of that link he gave me now what? how do i put it in doom builder? 0 Share this post Link to post
ReX Posted January 23, 2008 VinceKazama said:Yeah i downloaded a monster off of that link he gave me now what? how do i put it in doom builder? You won't actually be putting it into DooM Builder. You will be putting it into your wad file. Use a utility such as XWE to insert your new resources into your wad. You can ask XWE-related questions on the XWE forums. 0 Share this post Link to post
ReX Posted January 24, 2008 VinceKazama said:i dont know how 2 tho. XWE has a Help file. Read that first. Also, there's a small section on using XWE to insert sprites into a wad on my tutorial on making sprites from models and using them in a wad. Scroll down the tutorial to Section D. 0 Share this post Link to post
VinceKazama Posted January 24, 2008 yay there on there ok now what is there any more monster sites? 0 Share this post Link to post
CodenniumRed Posted January 25, 2008 Yeah I use both DooM Builder and XWE. All's you have to do it open the given mosnter wad in XWE, copy all of the contents and paste it into an existing wad that u migth modify using, sya, DooM Builder. U can even apste differnet creatures into one WAD... they;re worth it. I'm just suprised I haven't seen more wads with the likes of Plasma Demons, Ghouls, Fallen (from Diablo II) Wraith and Fusion Arachnotrons. ;) Hell you can even make a new Heretic or HeXen WAD and use them in it... I tried it. Most functions of the critters still work. And alot of the monsters strangely fit too.... 0 Share this post Link to post