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DoomKn1ght

vanilla question.

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I made a map and get these error with doom2.exe:

R_subsector: ss 12652 with numss = 4899

W_CacheLumpNum: 18913 >= numlumps

what should I do and what does it mean?
the map is 1000 sectors and 1000 things approx
no vpo though.

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Make sure the flats are preceded by an FF_START marker and followed by an F_END marker.

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It's hard to know what the error is without seeing the level, but from the error line, it seems to be related to a sector.

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W_CacheLumpNum: 18913 >= numlumps:
my TEXTURE1 is messed up somewhere because I checked with deepsea
there missing patch or something.

and for R_subsector: ss 12652 with numss = 4899
the nodebuilder surely did an error because the map is too big

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