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Domination Duel 5

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I have been working on the next installment of my Domination Duel series and after reaching three maps I(with much outside persuasion) have decided to not only post about it here, but also release a 3 map Demo.

Like all other Domination Duel maps, all maps in this pack are centered on GAMEPLAY. There is more detailing in this pack than the others however. These are small to medium sized duel maps designed around flow and fast gameplay, although they can be played any way you desire.

There will be 12 maps total this go around. Most using a gothic texture theme, like the other Domination Duel maps. However they won't all be gothic style, there will be some variation of course.

This is a skulltag wad as it uses not only skulltag textures but runes and other powerups.

Anyways, I would really like some feedback on this wad.
I hope you enjoy :]
Link : http://download.yousendit.com/67A8BAB5582002B4
Screenshots :
Map01 "Instinct" : http://i4.photobucket.com/albums/y104/Sammydawg/DOOM0255.png
Map02 "The bleeding" : http://i4.photobucket.com/albums/y104/Sammydawg/DOOM0256.png
Map03 "Faded Screams" : http://i4.photobucket.com/albums/y104/Sammydawg/DOOM0257.png

Progress :

Map01 : Done
Map02 : Done
Map03 : Done
Map04 : Drawn
Map05 : Drawn
Map06 : Drawn
Map07 : Drawn
Map08 : Not started
Map09 : Not started
Map10 : Not started
Map11 : Not Started
Map12 : Not Started

To Do :
Finish Drawing out maps 08-12
Finish Layouts in Doombuilder for maps 04-06
Texturing and Detailing for maps 04-12
Item placement for maps 04-12
Play testing for maps 04-12
Bug fixes/retexturing/restructuring for maps 04-12
Play testing for all maps

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I just downloaded the demo, but I haven't had a chance to play it yet. I'll be sure to leave you some decent feedback though ;)

Oh, and "Faded Screams" is looking very nice!

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I agree about the emo.

The shots look great; much better than your previous maps. However, don't use flats on surfaces where they are blatantly cut off. The metal floor in shot 2 is a pretty good example of this :P

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