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DarkPandaX

Sprite coloring problems

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I have some custom sprites I am currently making, but when I import them, the nice yellow gradient gets muffed up. Looking at the image in 8-bit indexed color mode in a Windows image viewer yields a nice yellow gradient, so the color wasn't hurt when I saved it as such. So therefore it must be that DooM's pallete doesn't support my yellows. What I need to know is, what do I edit, and how do I edit it?

Thanks in advance

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You have 2 choices:

1. Change the palette. However, this affects all graphics in the game so in many cases it either requires compromising other things or involves a lot of secondary work for changing other graphics.

2. Restrict your project to a source port that can handle true color graphics.

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DarkPandaX said:

So therefore it must be that DooM's pallete doesn't support my yellows.

Have you tried using the Doom palette in your graphics program?

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1. Change the palette. However, this affects all graphics in the game so in many cases it either requires compromising other things or involves a lot of secondary work for changing other graphics.

Most likely my only real option. Time consuming, but nothing worth doing is quick and easy...

2. Restrict your project to a source port that can handle true color graphics.

And what, if any (I assume there is one, if you mentioned it), engines support true color?

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