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I just started mapping for Hexen cause I'm more dedicated to making a huge level. Anyways I was wondering how to make a door open when a certain enemy dies.

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A little scripting will help. On MAP02 in original Hexen there is a door that can be opened only if you kill s certain amount of emenies, open hexen.wad with DoomBuilder, choose MAP02 and decompile the behaviour lump and see how code works.
I know, is not what you want to do, but it's quite similar.

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