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Shanoa

Post your Doom picture! [post in Part 2 instead]

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Eris: Inspiring spires. Reminds me of something, but I can't quite name it.

A.Gamma: A castle in the sky? The white blobs on the floor look a bit weird.

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Update on my shotgun sprite, a bit more work on the sighting device.

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I decided to change the texture pack from CC4 tex to esseltex that I found gathering dust on my PC. This is my DWMP thing still looks quite basic at the moment but I'm only going for a generic slaughter map style when I implement all the things.

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Not necessarily an in-game post, but I opened one of the boxes in my closet that I haven't opened in years. Found my original mail-order Doom I disks from early 1994, and my Doom II box. Unfortunately, I'm missing a disk or two from both. Anyone know where I could find replacements? Anyways, had to offer them a Halloween sacrifice of chocolate.

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The Disgruntled Yeti said:

Unfortunately, I'm missing a disk or two from both. Anyone know where I could find replacements?

Since you've provided proof of purchase, someone might be considerate enough to PM links for a couple of disk images, otherwise eBay or Amazon are your best bet. Which disks are missing?

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I want to show you my map layout :)
The red crosses are areas that cannot be reached by the player :)



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Deceptively small, layout wise.

Looks a lot bigger in the earlier pictures (Are all pictures so far from this map, or just the previous post of yours?)

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Yeah, its definitely bigger than it looks on the automap.

Then again I looked at TNT Evilution's levels to compere them to TNT2 Devilution's completed maps and thought "Were those levels REALLY that small?" Never judge from a map layout alone..

Also, that was August!? I always forget that Doom has its very own timeflow thats very different from the rest of the world

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Still in rough stages but good enough for a screenie I reckon

edit: thank god for tntem

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Willv91 said:

Very, very heavy Quake vibe from this. It's probably the lava portal there.

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Willv91 said:

I want to show you my map layout :)
The red crosses are areas that cannot be reached by the player :)


Looks Doom II Map01-inspired...am I the only one that sees that?

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If I remember correctly from Willv91's previous shots, that's precisely what it is, with a more gothic/medieval theme (I think).

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