Gruson Posted April 23, 2008 the gameplay, the monsters, the weapons, the sounds, and the music. It all just rules! Multplayer was the best ever too. 0 Share this post Link to post
Hiirulainen Posted April 28, 2008 AND It was John Romero who created the term "Deathmach" 0 Share this post Link to post
geekmarine Posted May 20, 2008 I agree, the modability is top-notch. I mean, I know of no other game engine in existence that is so flexible. You can create huge levels with hundreds of monsters, you can have more puzzle-oriented levels, you can have strategy-oriented levels... Just, whatever kind of gameplay you want, you can make it happen in Doom. 0 Share this post Link to post
Inferno Posted May 20, 2008 The games ability to be manipulated makes virtually unlimited scenarios possible. The avalibility of wads is vast and easy to acess. You wont see this with modern games. Relativly simple gameplay mechanics which are somehow just fun. The atmosphere is unique; and nothing else is like it. Plus it's nostolgic. 0 Share this post Link to post
MONKET Posted May 20, 2008 Its gameplay is simple and it and can be modified so easily and so powerfully that it can change into a whole new game altogether. 0 Share this post Link to post
GreyGhost Posted May 20, 2008 Almost infinite variety. With around 6,000 single-player wads in the archive I could play a different one every day until Doom's 31st birthday - assuming I still have hardware capable of running the game. 0 Share this post Link to post
Miles the Cy-Fox Posted May 20, 2008 We'll still be playing DOOM at that time. :P We always find a way. 0 Share this post Link to post
The Disgruntled Yeti Posted May 25, 2008 I downloaded the Doom demo off iD software's BBS group way back. I was about 6, and the download took a full day to finish. I pick it up again every couple years to have a bit of fun, then drop it again. 0 Share this post Link to post
Shanoa Posted May 25, 2008 Doom is simply an addictive game...awfully hard to quit once you played.See i started Doom when i was 8...and now im 19 and still play.I still remember when i seen the red cartridge(yes my first version was the SNES one)As soon as i seen the gun and heard the music...there i was already addicted and since i discovered stuff such as the Builder and the high numbers of wads/megawads released i got even more addicted. This game is eternal. 0 Share this post Link to post
Regen Posted May 26, 2008 Instant gratification. no cd required. and it doesnt take 15 years* to get in the game. *securom (or any other anti-piracy check software for that matter) 0 Share this post Link to post
robo-ky Posted May 28, 2008 it never gets old for me because there are just such a vast amount of mods and levels out there that it can never get old, also brings back the memory's from playing doom on the ps1 till daybreak with my drunk step dad 0 Share this post Link to post
fraggle Posted May 28, 2008 I don't actually play Doom. I'm just interested in esoteric nerdy stuff related to the Doom engine like reverse engineering the PC speaker lump format, writing the world's first statistics driver, obsessively documenting every minor facet of the Doom engine and making a source port that behaves exactly like Vanilla Doom. 0 Share this post Link to post
_bruce_ Posted May 28, 2008 fraggle said:I don't actually play Doom. I'm just interested in esoteric nerdy stuff related to the Doom engine like reverse engineering the PC speaker lump format, writing the world's first statistics driver, obsessively documenting every minor facet of the Doom engine and making a source port that behaves exactly like Vanilla Doom. I love such stuff. 0 Share this post Link to post
Prince of Darkness Posted May 28, 2008 I play Doom...becuase my computer can only play that old of a game :( 0 Share this post Link to post
40oz Posted May 29, 2008 Because I beleive every first person shooter that came out after doom are just mods of doom, and I like to play the real thing. 0 Share this post Link to post
Hellbent Posted June 8, 2008 Zafbot said:For the past few years...ive been playing mostly counter strike, and i love the game. My friends and I would play for hours and hours daily, playing matches, in leagues, lanning, etc. But the first fps i played was Doom, on the SNES awhile back, when SNES was big. Since then i always had something for doom, i would play it on my moms pc, which had a broken sound card, and i would use the arrow keys (which back than, was the only way i knew how, i dont think the mouse was compatible, maybe im wrong) But ive always had a "thing" for the game, and every few years i pick it up and play it, and its still very enjoyable, but why? The game is so old, and dated, but i love playing it. The graphics for it dont bother me either, they feel very natural, and perfect for the game. Does anyone feel the same way? Honestly Bobby Prince and whoever else worked on the sounds for this game (particularly Doom 1) deserve an Oscar. Cacodemon death sound is genius. Baron of hell death sound is even more genius. The screaming sounds of the enemies. The player's excruciating death scream when his health goes way negative. Seriously, the sounds in this game are unmatched by Hollywood's big studio blockbusters. The way the former humans and imps go gooey when they explode. The lightning fast gameplay--the fact its unrealistic is why this game is so fun. Realism in games is just no good. The demon. Everything about him. His snort when he sees/hears you. His grunt as he comes at you, his snort when he dies and his thump when he lands. The death sequence of the cacodemon is as perfect as the demon. Death sequence of Baron is still awesome to this day--his rising scream is just so unholy. The only monsters that I ever felt had somewhat weak death sequence were the cyberdemon and former humans. The former humans overall are not terribly well rendered. But basically its the sounds and graphics that make Doom so good combined with the furious gameplay. It oozes atmosphere of the right kind. The fact that it's not gothic! I only played the doom 3 demo briefly--but it was too dark and too much trying to be realistic--just didn't appeal. I like the 'illogical' or strange environments of Doom. You don't know what they are--you can't really describe them--they lend an atmosphere and world all its own--entirely unique--unlike new games that try to be cool. Just doesn't appeal. I don't play many new games at all, so maybe someone can mention another FPS that matches doom in any of the respects I've just delineated? 0 Share this post Link to post