Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
orknugget

heretic map; some "thinks" missing *solved*

Recommended Posts

hello, i had been practicing level editing with doom builder and
tried to construct some heretic levels. i wondered why my teleports
didnt work. when i checked the tutorial and original levels for
example, i didnt find any difference. then i released that some of
the thinks wasnt even in the level. monsters and pickups were, but
not the barrels or the wall torches. and not the teleport glitter
either, (which i dont know is it really needed for heretic- teleports).
all the thinks show up in the editor (off course) and in the 3d mode
as they should.

that makes me wonder;
a) doombuilder doesn't save every think in the level on heretic mode,
some configurations perhaps missing?
b) i had placed thinks somehow wrongly, even i dont find how.
they should have the space needed for bounding boxes and theyre
tagged for every skilllevel.
c) ?

im using doom builder 1.68 build 385

// sorry, just solved this "problem"
i just noticed that it was because my objects/thinks wasnt flagged right, i understand flag usage wrongly. flagged to number "7" and
no multiplayer. *ashamed*

Share this post


Link to post

There is no problem with Doom Builder here as far as I know. You probably just didn't put it together properly. Moving it to the editing forum.

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×