orknugget Posted May 13, 2008 hello, i had been practicing level editing with doom builder and tried to construct some heretic levels. i wondered why my teleports didnt work. when i checked the tutorial and original levels for example, i didnt find any difference. then i released that some of the thinks wasnt even in the level. monsters and pickups were, but not the barrels or the wall torches. and not the teleport glitter either, (which i dont know is it really needed for heretic- teleports). all the thinks show up in the editor (off course) and in the 3d mode as they should. that makes me wonder; a) doombuilder doesn't save every think in the level on heretic mode, some configurations perhaps missing? b) i had placed thinks somehow wrongly, even i dont find how. they should have the space needed for bounding boxes and theyre tagged for every skilllevel. c) ? im using doom builder 1.68 build 385 // sorry, just solved this "problem" i just noticed that it was because my objects/thinks wasnt flagged right, i understand flag usage wrongly. flagged to number "7" and no multiplayer. *ashamed* 0 Share this post Link to post
CodeImp Posted May 13, 2008 There is no problem with Doom Builder here as far as I know. You probably just didn't put it together properly. Moving it to the editing forum. 0 Share this post Link to post