DoomKn1ght Posted May 19, 2008 What are the format of those graphics found in risen3D or doomsday wads because they are tutti frutti like in xwe or what palette do they use and how to edit them? for example those in risen3D wad. 0 Share this post Link to post
hawkwind Posted May 20, 2008 The ones in Risen3D.wad are all bitmaps and are not intended to be edited 0 Share this post Link to post
DoomKn1ght Posted May 20, 2008 Those in Daniel norton detail texture pack too, I need to use them to test something. 0 Share this post Link to post
hawkwind Posted May 22, 2008 I just had a look at BIGFLARE.bmp and it is not in the doom palette, since it was done in 24 bit colour , not 8 bit. I didn't check the others yet I assume the others will probably be the same. 0 Share this post Link to post