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StoneFrog

Text Screens (NOT Intermissions)

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Simple question. The text screens, such as after each episode in DOOM and periodically in DOOM II, conveying the story, how do I edit those? I looked in the WAD for some strings or anything on them, though found nothing.

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You can't do it in Vanilla Doom. You have to use a dehacked patch. Other ports like Boom/ZDoom provide other ways of doing it.

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D'oh! Forgot to post that. I'm using ZDoom and DoomBuilder with Doom in Hexen format. So I take it it's ACS related.

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Actually you would do it in a MAPINFO patch.

See more details at http://zdoom.org/wiki/MAPINFO

A example follows

map MAP01 "My great map"
levelnum 1
next MAP02
secretnext MAP02
sky1 SKY1 0
cluster 1
par 30
music D_RUNNIN

clusterdef 1
flat FLOOR4_8
music D_READ_M
exittext "This is a text screen"


You could also use a .BEX patch, but that method is older

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InsanityBringer said:

You could also use a .BEX patch, but that method is older

And compatible with most ports, not just ZDoom. ;P

(Yeah yeah, I know he said he's working on this for ZDoom anyway, I just felt like making that clearer)

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