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spontaneously flipping sidedefs on doombuilder

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I have a question for the panel. i have built a large map (1500 sectors give or take) and Sometimes have the problem that linedefs will sometimes spontaneously flip. this is not a problem for the usual linedef, but it is a problem when the linedef is one sided impassable, or when the linedef has a door tag on it (which only works on sidedef 1)

any suggestions??

also, when I change nodebuilders, the other other nodebuilders wont work to rebuild my levels...

any suggestions??

thanks people...

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