Alter Posted August 18, 2008 Since i'm done with working on FIrst Dark Caliber map, i'm continuing my map10 "Dawn of UAC" as i got some ideas recently EDIT: if anyone's wondered how Dawn of UAc looks like, http://www.speedyshare.com/323716688.html here are the screens 0 Share this post Link to post
Butts Posted August 20, 2008 I believe my map is ready for testing. Who wants to test/where should I upload it? Notes for testers -- It's designed to be a tough map, and is beatable by pistol start. It is somewhat of a slaughterfest kind of map (heh). It is likely that there are many misaligned textures and such. The lost souls in the building don't do anything, they are just decoration. This is not a demo-friendly map, you cannot achieve max kills on it (At least I don't think you can). This map is also really tight on health/armor. Difficulty skills aren't quite finished, as I only tested ultra-violence really. Random facts -- It's modestly detailed and is currently packing almost 100 monsters. Gameplay is linear and is based around voodoo doll "scripting" and teleport-ins for the most part. There are hardly any "safe spots", as you will almost always be in open fire. This map has a frantic pace. 0 Share this post Link to post
gggmork Posted August 20, 2008 me me, pm me the sendspace link or something and I can see how shitty my map is in comparison. I'm fairly good at finding possible exploits and such I guess. And since this wad will be released 3 years from now I might as well play one level. 0 Share this post Link to post
Lord_Z Posted August 20, 2008 I thought you were only supposed to send the map to Death-Destiny and Mechadon? 0 Share this post Link to post
Death-Destiny Posted August 20, 2008 Yeah, please only send the maps to me and Mech. I trust gggmork, but even so I'd rather not have a bunch of people's maps floating around out there. =/ Speaking of which, are the remaining mappers still doing anything? I'm about to start making deadlines if this apparent lack of progress continues. I've already turned away several people who had something done like JohnnyRancid so the rest of you can keep your spots, so I expect you to do something with them. =/ 0 Share this post Link to post
Dutch Doomer Posted August 20, 2008 You know what amazes me, that some people can work so long on something so small. 0 Share this post Link to post
Jimmy Posted August 20, 2008 D-D, did you listen to that music I sent you? 0 Share this post Link to post
Mik57 Posted August 21, 2008 Maybe give people a day or two to respond, then give their position to someone else? I believe there are still many people who want to map for this. (Including me.:P I know I'm greedy, but 1024 maps are just so fun.) 0 Share this post Link to post
TMD Posted August 21, 2008 Map is almost done, im just stuck on how to do teh last room. As soon as i figure out a plan for it the map should be ready within a few hours. 0 Share this post Link to post
SaladBadger Posted August 21, 2008 Death-Destiny said:Speaking of which, are the remaining mappers still doing anything? I'm about to start making deadlines if this apparent lack of progress continues. I've already turned away several people who had something done like JohnnyRancid so the rest of you can keep your spots, so I expect you to do something with them. =/ I'm almost done. I was on vacation recently causing a delay in my work. 0 Share this post Link to post
Csonicgo Posted August 21, 2008 dutch devil said:You know what amazes me, that some people can work so long on something so small. There's a joke there.. but yeah. The amazing part to me is making a space smaller than dead simple play for longer than 30 seconds. I hope there are a lot of spooky dark areas ! 0 Share this post Link to post
Kyka Posted August 22, 2008 Death-Destiny said:Speaking of which, are the remaining mappers still doing anything? I'm about to start making deadlines if this apparent lack of progress continues. I've already turned away several people who had something done like JohnnyRancid so the rest of you can keep your spots, so I expect you to do something with them. =/ Ooohhh. Me Me Me. Of course I have already submitted one map, so obviously I go directly to the back of the line for any future spots. But the offer is there if needed. 0 Share this post Link to post
Death-Destiny Posted August 22, 2008 Kyka said:Ooohhh. Me Me Me. Of course I have already submitted one map, so obviously I go directly to the back of the line for any future spots. Not for long. OK, here's what we're going to do. Today is August 21, a Thursday. The 7 of you who who have not submitted anything and have not shown any recent progress have until August 28 to either submit your map or otherwise inform me of your current progress. If you do neither of these things before that date, YOUR NAMES WILL BE REMOVED FROM THE ROSTER AND YOUR SLOTS WILL BECOME OPEN. Furthermore, you cannot reclaim your slot if someone else who has not yet signed up or has already submitted a map wants to use it. This means mappers interested will be allowed to compose 2nd and 3rd maps at this point. I don't want to kick anyone off the team, but we need maps, not placeholders. Just inform me of your progress and/or submit your work and we'll have no problems. =/ 0 Share this post Link to post
Stupid Bunny Posted August 22, 2008 I am probably 75% done with my map (I have been gone for several days) and will have time to continue working on it. I should have a loverly map to you in the next week or so, provided something unexpected doesn't come up. :) 0 Share this post Link to post
Alter Posted August 22, 2008 I'm not working much on my map lastly since those screens but don't worry, i'm working on it though i'm busy with life recently (Mainly paper stuff) TIP: I gave link to bunch of screens ABOVE in that page 0 Share this post Link to post
SaladBadger Posted August 22, 2008 I'll probably be ready to send my map tomrrow. 0 Share this post Link to post
TMD Posted August 22, 2008 My map may be done as early as tonight, I figured out what to do. 0 Share this post Link to post
Mik57 Posted August 23, 2008 Oh, my, a little force goes a long way, eh? :P 0 Share this post Link to post
Dreadopp Posted August 23, 2008 @DD: My map is, I would say, 99.6% done at the moment. I have not sent my map to you and Mechadon yet because I was waiting for the next version of the texture wad. 0 Share this post Link to post
TMD Posted August 23, 2008 Dreadopp said:I have not sent my map to you and Mechadon yet because I was waiting for the next version of the texture wad. I suppose you could say the same about mine, but I'll send you a version that is complete layout wise tonight or tomorrow. 0 Share this post Link to post
Stupid Bunny Posted August 23, 2008 The playable part of my map is basically done now. It will probably take an extra night (maybe) to put in all the stuff outside, but at least I have a full playable level finished. EDIT: I think I am finished with the map now. :) I will send copies to the people I'm supposed to send it to right now. 0 Share this post Link to post
Mechadon Posted August 25, 2008 Hey guys, sorry for the fits of absence. RL and other things, ya know. Anywho, I'm planning on working and [hopefully] releasing the next version of the texture pack tomorrow. So if anyone else needs something in it, please let me know ASAP! 0 Share this post Link to post
Alter Posted August 25, 2008 OK guys, i'm quitting from doing map10 however i have one request, someone else finish that map for me. So two persons would be listed on that map okay? Here's the map in case someone is interesed finishing it (about 55% done) http://www.speedyshare.com/849462204.html PS: Mechadon would probably finish that map best 0 Share this post Link to post
SaladBadger Posted August 25, 2008 OK, it turns out that I'm going to have to wait till the weekend with my map. School just happened. 0 Share this post Link to post
Kyka Posted August 25, 2008 InsanityBringer said:School just happened. "School Happens." You should put that on a T-shirt or something. 0 Share this post Link to post
Mechadon Posted August 25, 2008 TheMionicDonut said:If there are any green versions of the standard textures or flats (Particularly LITE or COMP and BRONZE) can those be thrown in? Does anyone know if green versions of those standard textures exist? And if so, where can I get them? 0 Share this post Link to post
esselfortium Posted August 25, 2008 There are green versions (as well as other colors) of the LITE textures in CC4-tex, both as textures and as flats. There's also a green version of the COMPBLUE mesh and an accompanying COMPTILE variant. There are green versions of BRONZE, BROWN1, and some other stuff in NiGHTMARE's Recolored Doom resource wad; I think some of them might be in CC4-tex, but I don't remember if they all are. 0 Share this post Link to post