BarakaJack Posted August 9, 2008 Lately Ive been looking up wads to play and I found a resource wad with new bosses but it doesn't work with zdoom and all other ports are too bloody complicated for me and I was wondering if any1 could tell me how to get it to work? 0 Share this post Link to post
GreyGhost Posted August 9, 2008 More information please - what's the wad called and where do we find it if it's not in the archive. 0 Share this post Link to post
BarakaJack Posted August 9, 2008 The wad is called BRW or Bosses Resource WAD and can be found at http://rapidshare.de/files/39956477/BRW.zip.html 0 Share this post Link to post
GreyGhost Posted August 10, 2008 Downloading as I type - don't like download sites that make free users jump through hoops. Will let you know what I find if someone else doesn't beat me to it. EDIT - The problem is it's a resource wad - aimed more at mappers than players. The creatures should work fine in ZDoom as replacements for the standard bosses and sub-bosses, but that means editing the Decorate script - which is probably not what you had in mind. 0 Share this post Link to post
BarakaJack Posted August 11, 2008 True thanx for your help GreyGhost if you find anything else tell me 0 Share this post Link to post
GreyGhost Posted August 24, 2008 Bump! BarakaJack - some more info on the bosses in that wad, if your still watching this thread. Annihilator - from Realm667 Bestiary ArchonOfHell - from Realm667 Bestiary Avatar - from Realm667 Bestiary BigInfernalSpider or SmallInfernalSpider - from Realm667 Bestiary DarknessRift - from Realm667 Bestiary Demolisher - from Realm667 Bestiary BruiserDemon - from Realm667 Bestiary Hectebus - from Realm667 Bestiary Hellsmith1 (Hellsmith) - from Realm667 Bestiary HS (Hades Sphere) - from Realm667 Bestiary Incarnate (Death Incarnate) - from Realm667 Bestiary Incubus or GreaterIncubus - from Realm667 Bestiary PyroDemon - from Realm667 Bestiary Queen - from Realm667 Bestiary Thamuz - from Realm667 Bestiary Thor - from Realm667 Bestiary AdolfHitler - from Wolf3D Aldhivas - recoloured player sprite Alien1 - Predator alien Alien2 - Aliens alien Amachotron - modified Arachnotron Apparation1 - floating ghostly figure Baphomet - from Map30 - now it has a body Baatezu - recoloured Mancubus BFGCyber - small recoloured Cyberdemon BronzeSpidermind - recoloured Spider Mastermind ChaingunnerTank - Scorpion Tank DarkCyberdemon - recoloured Cyberdemon DeathKnight - almost black - Undead Warrior from Heretic EvilDoomguy - based on player sprite EvilDragon - Death Wyvern fom Hexen FleshWizard or XWizard - same colour as Archviles - tend to disappear Galarrior - modified golem? GGrosse - too big - based on Hans Grosse from Wolf3D GiantMonster1 - Overlord from Duke3D GiantMonster2 - Cycloid Emperor from Duke3D HammerHound - has jackhammers on it's arms HellDuke - recoloured Baron of Hell with sunglasses HellEarl - ditto HellLord - recoloured Baron of Hell HellMarquis - Baron of Hell HellsBattery - carries more guns than Doomguy HellSquire - Hell Knight InsanitySpider - recoloured Spider Mastermind LordVileFlyer - Avatar/Archvile hybrid LordVileType1 - Avatar/Archvile hybrid Malevonant - recoloured Revenant MegaVixen - giant Vixen - way too tall minispider - looks fairly realistic NewArchvile - same sprites as Vixen/MegaVixen NewBossBrain - looks like a beating heart - harmless StoneGolem - way too tall SuperCyber - Cyberdemon UberZombie - more realistic looking zombie trooper VileProgrammer - Archvile on a flying disk Vixen - smaller version of MegaVixen Not all of these would be considered bosses. A few, like AdolfHitler look to have been included for a giggle. If you want to see what they look like without editing them into a map, use the summon or summonfriend console command (for example - summonfriend uberzombie). I'd recommend the notarget command before summoning hostile bosses. :) If you like I could put some into a map for you. 0 Share this post Link to post