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ACS - Actor sector

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Does ACS have a function similar to the FraggleScript command objsector? I'm sure there is - I've checked the zdoom wiki, but my searches don't reveal much.

I need to create a script that checks the z height of the player and whether the sector the player is in has a tag value of x.

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If the player has a unique TID, you can try ThingCountNameSector to count the number of DoomPlayer (adjust for adequate playerpawn class) that are in the sector. If TCNS doesn't work, you can try ThingCountSector with T_NONE and the aforementioned unique TID.

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