khartael Posted September 22, 2008 Can anybody recommend any Hexen wads? Preferably "megawads", rather. Things that span out for more than a map or two. Is Deathkings of the Dark Citadel the only one? :/ 0 Share this post Link to post
lupinx-Kassman Posted September 22, 2008 Have you checked here? As for megawads, you probably won't find any :(. There are however, multi-map Hexen wads, and I seem to recall a pretty good one by LilWhiteMouse, but I can't find it in the archives. 0 Share this post Link to post
GreyGhost Posted September 22, 2008 Take a look at Dark Realms 3.0 and let us know if it's any good. 0 Share this post Link to post
Captain Red Posted September 22, 2008 Wolfen for Zdoom is great if you can find the bloody thing. I have an old version that breaks on modern versions of zdoom. -_- 0 Share this post Link to post
GreyGhost Posted September 22, 2008 AFAIK the Wolfen update is still a work-in-progress. Here's the old version for which you'll probably need an equally old version of ZDoom. 0 Share this post Link to post
khartael Posted September 22, 2008 Dark Realms looks interesting, I'll give it a spin. I'll try Wolfen as well. Thanks! 0 Share this post Link to post
The Ultimate DooMer Posted September 22, 2008 There was a list of Hexen hubs that I posted years ago, can't remember where exactly. The only newer one I know of that hasn't been mentioned yet is Ichor's Fury series (2 hubs, 3rd one under development). I'm building a megawad, but it's taking forever given that I don't get much time to map these days... 0 Share this post Link to post
Graf Zahl Posted September 22, 2008 rf` said:Where the hell is Ichor with CG3? I'd be more than happy if he released the source to his CG2 engine modification so that I won't need an old custom EXE to run it. 0 Share this post Link to post
Grazza Posted September 22, 2008 The Ultimate DooMer said:There was a list of Hexen hubs that I posted years ago, can't remember where exactly.Here, I suppose: http://www.doomworld.com/vb/showthread.php?threadid=13500 Ichor gave a good list in that thread too. There's also this thread: http://www.doomworld.com/vb/wads-mods/12544-good-hexen-levels/ Regarding the last post in that thread, Joel Murdoch's reviews can still be found thanks to the Internet Archive: http://web.archive.org/web/20040218084147/www.gginc.co.nz/index.php?page=oldstuff The file downloads are not archived though, so you'll need to get those from the standard idgames archive (which does now include Starship, contrary to what was stated in Joel's review). 0 Share this post Link to post
CodenniumRed Posted September 23, 2008 I have my old, one-level RiverWood willage released back in 2004, although I HAVE been working on this GZdoom-specific levelset as well. It features slopes, trees, new critters (there will be modified bestiary and unshown ones that will be COMPELTELY new) and will have 4 firing modes for each weapon - primary, secondary, primary-tome and sec-tome. I haven't done anything in the last 3 weeks for this because I've been focused on FINALLY getting that *DOOM3* HeXen: Edge of Chaos mod completed when I'm not at school, work, gym or dancing @ the club (lol). Only one weapon is 'done' - the Dark Wand. It has your normal firing mode, a secondary fire that fires 3 fast round followed by a longer pause, a tomed-up attack with JUST fast rounds, and a secondary tome that's like a powered-up DragonClaw. There will be 4 classes; the Dark Mage, who wears a black robe and his final weapon is retooled as the SHADOWSTAFF, the berserker, the cleric and the Ranger. The final class is corvus-like (those HeXen sized Corvus sprites somebody made would be useful here) and will have weapons such as a short sword, bow, grenades and Iron DooM spell. http://img.photobucket.com/albums/v200/CodenniumRed/Heresey1.jpg http://img.photobucket.com/albums/v200/CodenniumRed/Heresey2.jpg http://img.photobucket.com/albums/v200/CodenniumRed/Heresey3.jpg http://img.photobucket.com/albums/v200/CodenniumRed/Heresey4.jpg http://img.photobucket.com/albums/v200/CodenniumRed/Heresey5.jpg http://img.photobucket.com/albums/v200/CodenniumRed/Heresey6.jpg It'll take awhile to make new animations for new bad guys, but there are some special creatures planned. I'll only give away this Ogre-centaur, who was maces for arms and was inspired by Diablo 3's 'Siege-Breaker' boss: Otherwise, I'd prefer not to talk about this project until it's near-done, as with the other mods. ;) 0 Share this post Link to post