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Monster Sound problem

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I'm making a wad for ZDoom and I put in Hexen's Dark Bishop and Stalker Boss. I put their sprites and sounds in the PWAD, with the exact same name as the original. I renamed a few bishop sounds, but I included the change in the SNDINFO lump and it's working. The only problem is the Stalker's sounds. They don't play at all. The Stalker's DECORATE portion is as follows:

ACTOR DStalker : SerpentLeader 1234
Game Doom
SpawnID 156
Health 300

So what could be causing the problem?

P.S. A different question that is probably stupid but I never figured it out - how can I make repeatable linedef (open door) actions in Hexen format?

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