Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
swordgrunt

Monster Sound problem

Recommended Posts

I'm making a wad for ZDoom and I put in Hexen's Dark Bishop and Stalker Boss. I put their sprites and sounds in the PWAD, with the exact same name as the original. I renamed a few bishop sounds, but I included the change in the SNDINFO lump and it's working. The only problem is the Stalker's sounds. They don't play at all. The Stalker's DECORATE portion is as follows:

ACTOR DStalker : SerpentLeader 1234
{
Game Doom
SpawnID 156
Health 300
}

So what could be causing the problem?



P.S. A different question that is probably stupid but I never figured it out - how can I make repeatable linedef (open door) actions in Hexen format?

Share this post


Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  
×