Subatomic Posted October 25, 2008 While working on a new map, I had made many changes to a sector and was no longer able to undo. At the time, I hadn't noticed the problem, so it didn't matter. But now I've discovered that there are two "tears" in my map that reveal the void. They're only visible in 3D mode in Doom Builder. I've tested the map in Chocolate Doom as well as in Doomsday engine. Neither one shows these tears while in-game, nor do they cause any errors. However, if possible, I'd still like to fix them if I can. Here's a couple screenshots (taken in Doom Builder) to show what I mean: Any ideas what caused this and/or how to correct it? 0 Share this post Link to post
Remmirath Posted October 25, 2008 That's not an issue of your map; it's DB's nodebuilding issue; when structures of the map start to become more complicated, the nodebuilder becomes unaccurate; so there's no way to fix them; but it will not be in DB2 because Codeimp removed the nodebuilding in it while going in 3D mode. 0 Share this post Link to post
Subatomic Posted October 25, 2008 Ahh, okay. So then I don't really need to worry about it? 0 Share this post Link to post
Remmirath Posted October 25, 2008 Exactly. They're just a DB issue. The map itself is perfect as it is. ;) 0 Share this post Link to post
El_phelix {EWZ} Posted November 22, 2008 oh wow when i got somthing like that i would demonlish the whole sector ad rebuildit =[ 0 Share this post Link to post