Eric Vaughn Posted October 26, 2008 I've defined my own skill setting in MAPINFO that I want the game to default to automatically. When the player selects new game, I want it to jump straight to the game instead of going to difficulty selection. Is this possible? 0 Share this post Link to post
Gez Posted October 26, 2008 Apparently no. You can use noskillmenu but it'll automatically select skill 2. I've suggested that it be skipped if only one skill is available. 0 Share this post Link to post
Eric Vaughn Posted October 26, 2008 If I use noskillmenu then do you think it would be possible to override skill 2 with special difficulty parameters? 0 Share this post Link to post
Gez Posted October 26, 2008 Gez said:I've suggested that it be skipped if only one skill is available. It's in. If you grab ZDoom r1278 or GZDoom r193 (or later versions), having only one skill defined (erase the other with the clearskills keyword), then you'll skip the difficulty selection screen. :) Compiled versions aren't available yet at http://svn.drd-team.org/ but they should arrive quickly. 0 Share this post Link to post
Enjay Posted October 26, 2008 I've just put r193 online and r1278 is uploading as we "speak". So give it a minute or so and you should be able to grab a copy. :) 0 Share this post Link to post
Eric Vaughn Posted October 27, 2008 I figured it out without downloading a new build, you can just define the second skill level with "skill easy" in MAPINFO. I don't know if it will be necessary. 0 Share this post Link to post