SirTimberWolf Posted November 17, 2008 After a forced 2 month severence from my computer I've kind of atrophied in my modeling skills but I'm trying to get back into it. I figured I'd start with a model based on a story I'm messing with. The basic idea is a post apoc setting where zombies rule the earth. Some people have been infected with a mutated strain of the virus that gives them abilities such as being able to set fire to things and even heal wounds. However it also kills them more quickly, etc etc. . . I digress. Anyway. I'm aiming for about 2k polys w/a gun and a melee weapon and any accessories. The ones on there already are temporary except for the belt thing. I'd -really- appriciate any feedback and thanks for looking! http://img227.imageshack.us/my.php?image=watchertm0.jpg 0 Share this post Link to post
Creaphis Posted November 17, 2008 Looks good to me. I like the style of the legs and boots. 0 Share this post Link to post
SirTimberWolf Posted November 18, 2008 Thanks :) I'm kind of skittsh about doing the textures. But we'll see. Updated with more of the jacket, ,some tweaks to the tail of it and added her primary weapon. This is all before optimization/tweaking. http://img204.imageshack.us/my.php?image=rovecompjb4.jpg 0 Share this post Link to post
Steeveeo Posted November 18, 2008 Nice weapon model! I could really use one of those for my Battlezone 2 mod......is it alright if I do? If not, oh well, but it would add a bunch of "coolness," if you will, to the mod. ^_^ 0 Share this post Link to post
exp(x) Posted November 19, 2008 VileSlay said:her boobs are a bit saggy. They must be real. 0 Share this post Link to post
Creaphis Posted November 19, 2008 I think the animation will make or break this. I hope you can handle that aspect. 0 Share this post Link to post
MmM Posted November 19, 2008 The boots seem a bit oversized, but, other than that, the body looks good to me--nice job! 0 Share this post Link to post
Coopersville Posted November 19, 2008 The boots aren't all that proportional to the rest of the body. Overall, they're just too clunky looking, and would probably affect the quality of any walking/running animations. 0 Share this post Link to post
SirTimberWolf Posted November 21, 2008 Updated with a speed model-ed remake. Total time spent so far: 2 hours. To do: Work on the crotch, maybe add some definition to the boots. start optimizing. oh and work on the butt. >.< Anyway. C&C welcome http://img375.imageshack.us/img375/643/image5ai8.jpg renders http://img140.imageshack.us/img140/120/blehox6.jpg http://img227.imageshack.us/img227/2500/blehbq7.jpg 0 Share this post Link to post
SirTimberWolf Posted November 21, 2008 Updated. Worked the boots, added a collar to the jacket, tweaked the legs too. Going to alpha map the hair. C&C welcome. 0 Share this post Link to post
TomoAlien Posted November 21, 2008 All i can say, nice. Keep up, good work! 0 Share this post Link to post
Creaphis Posted November 21, 2008 MmM said:The boots seem a bit oversized, but, other than that, the body looks good to me--nice job! They struck me as oversized in a nice stylized way, so they won't look too big as long as the rest of the finished product matches. 0 Share this post Link to post
EarthQuake Posted November 22, 2008 Extra props for not making her boobs over-sized. Often times, modellers have problems with this. 0 Share this post Link to post
SirTimberWolf Posted November 23, 2008 Alrighty. Did some work on her but I need to take a nap before work. I think the coat could benefit from a few more folds as could the pants but I'm not sure it's going to be efficent enough in game to not bog down everything. Hrm. Anyway, here's the updated screeny. 0 Share this post Link to post
SirTimberWolf Posted November 24, 2008 Alright, I think I'm finally set. Here's the new boot work and I thckened up the arms and fixed the fingers, made them look less 'sharp' UVing next I think! But first. Work :( http://img367.imageshack.us/my.php?image=sleepisfortheweakoy9.jpg 0 Share this post Link to post
MmM Posted November 24, 2008 You definitely added a lot of polish/detail--it looks pretty snazzy now. Let's see some textures on her! 0 Share this post Link to post
SirTimberWolf Posted November 25, 2008 So I did a UV map and started blocking in some BASIC texture ideas. . . Thought I'd post it up as I can only imagine when I'll post again. Starting from a practicly zero sum skillset with PSP. This is going to be fun. >.> The coat is going to be this color but the pants/collar are definitely subject to change. 0 Share this post Link to post
MmM Posted November 26, 2008 I don't know if it's just this computer or what, but the image is so dark you can barely see the model. 0 Share this post Link to post
SirTimberWolf Posted November 26, 2008 No I've been hearing that a lot. Dunno why it's so dark- my fault. Apologies! So I started my first actual texture today. . . I guess it's okay. But to be honest, I'm kind of. . . worn out. Took me forever to get even this result. Learning photoshop from scratch and then trying to do this. Eh. Any comments/techniques would certainly be welcome. I've been looking around for some tutorials but google is rather lackluster. 0 Share this post Link to post
SirTimberWolf Posted November 27, 2008 Started working on the legs today. It's taken almost 10 hours but here's what I've got. (not complaining, just kind of surprised) I still need to add seams to it and shadowing some more. But I'd really appriciate some crits. Thanks in advance. 0 Share this post Link to post