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Skulltag - open gl mode wont work

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I tried changing the renderer from software to opengl in skulltag and it says to restart for the mode change but when i restart it is still in software mode but says opengl when i look in the menu.

What should i do?

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geforce 8500 gtx. anyway i solved the problem now it was a texture filter issue but i looked in the ini instead of the menu and couldn't find it first

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