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Well I'm making the map for Doom 2 evilution, but I want the sky from Doom Episode 4, you know that orange. So is it possible to add it for Evilution

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You could use WinTex or XWE to extract the sky graphic from the Doom IWAD and place it in your PWAD. You'd just need to rename the sky lump to SKY1, or use MAPINFO if you're making a ZDoom level to tell the engine what sky lump to use for your map.

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