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Texture problems

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Hey guys

im making a 32 level megawad usig some new textures. I imported the textures using the 'patches' option in xwe like your have to and i loaded them up within Doom builder using the additional textures selector.

Ive done all this but when i go and play the first level of my wad all i get is that annoying white and grey chequerd 'unknown' texture thing. Im sure i imported the textures correctly into the Doom2 wad file.

can you guys help?


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Your maps and your textures are on two different wads, You have to run them both at the same time, or you can merge the two using XWE.

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