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ReFracture

GZDoom 1.2.01 Crash

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I have discovered a crash that can be easily reproduced. Take a fresh copy of GZDoom 1.2.01 with no configuration, enable high quality resize mode (doesn't matter which setting), start the ZDoom Community Map Project and open the first door.

I can confirm that it will only crash while this mode is enabled.

I run a GeForce 8800GT with Driver version 180.48 on Windows XP SP3.

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