Quasar Posted March 31, 2009 I found an error in the MBF demofile parsing logic that was causing all the compatibility variables new since 2.02 to be set to "false" if the demo was recorded with the BOOM "compatibility" setting turned off. This would enable various things in Eternity such as 3D object clipping, terrain effects, tracers stopping on planes, falling damage, etc. The correct behavior is to allow "compatibility" to affect only those compvars that actually existed in 2.02, and to set the rest to true unconditionally. By fixing this I was able to watch the recently discussed demo where lost souls bite a Romero Head to death in the latest SVN revision. 0 Share this post Link to post
Eugene Posted April 2, 2009 Quasar said:demo where lost souls bite a Romero Head to death in the latest SVN revision. Pls a link. 0 Share this post Link to post