Jump to content
Search In
  • More options...
Find results that contain...
Find results in...
Sign in to follow this  
Glaice

I/O error 32 on importing some MP3s

Recommended Posts

I am trying to build a console Doom music WAD for myself with the MP3 files of PSX Doom and Doom64 music but on some of the former's files while replacing (raw data), I get the error above on various files. The one I try to import is about 9 minutes long but the Staging Area MP3 (which is 16 minutes) imported fine.

What gives?

Share this post


Link to post

The files might have been locked by another application - were you auditioning tracks in your music player while importing them?

Share this post


Link to post

I did open them individually in WMP but closed it before I imported each track.

Apaprently things are working now, must have been what you described, GreyGhost.

Share this post


Link to post

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  
×