Kinsie Posted May 4, 2009 A long time ago, in a galaxy far away, I made a ZDoom mod called Doom Enhanced, which people seemed to like, oddly enough. I actually updated it not too long ago with Skulltag support, which is nice. I just forgot to announce it. So, uh, there you go. Anyway! I've recently been beavering away on a follow-up, Heretic Enhanced. The aim of this is to take the sort of little changes and updatings I did and adapt them to Heretic. This'll mean additional animations, breakable objects, more coloured lighting, and a frankly absurd amount of gore. Here's a couple of crappy screenshots. Sorry, I'm not especially good at this whole screenshots thing. The aformentioned absurd amount of gore. Finger lickin' good. I've yet to really focus on anything other than the monsters, and even those are a little lacking at the moment due to laziness (placeholder footstep sounds etc.), although some props already make ambient sounds. Still, it's coming together with some nice little effects, and I thought I'd post about it here since folks seems to like Doom Enhanced. Also, since you guys probably know more about the many games of Raven than I do (I wasn't a paticular fan of Hexen), I'm open to suggestions and ideas. Cheers! 0 Share this post Link to post
Gez Posted May 4, 2009 Trasher][ said: Here's a couple of crappy screenshots. Sorry, I'm not especially good at this whole screenshots thing. The aformentioned absurd amount of gore. Finger lickin' good. Given both send us here, you're really no good at it. :p 0 Share this post Link to post
ReFracture Posted May 7, 2009 I await this with anticipation. I liked doom enhanced, although I didn't like everything about it. Specifically the fact that liquid contact alerts enemies and that unalerted enemies only have one frame. 0 Share this post Link to post
Udderdude Posted May 7, 2009 Honestly I don't think this gore overkill thing really fits in with Heretic or Hexen. 0 Share this post Link to post